Level Artist
Il y a 3 mois
Company Description
- Play as a team, Race for excellence and Get creative_ At Ubisoft Ivory Tower, we've been driven by these values every day since 2007. Join us to work on our successful franchise, The Crew, as a**:LEVEL ARTIST** (F/M/NB).
**Job Description**:
Under the guidance of the Lead Level Artist, your mission will be to create the environments and atmospheres desired by the Artistic Direction.
- Work in collaboration with Level Designers and 3D Artists on world construction.
- Integrate 3D objects into the game (placement of buildings, urban furniture, vegetation, etc.), ensuring scene coherence (storytelling).
- Work on terraforming to adapt the terrain's topology to the staging.
- Integrate lighting into the designs.
- Adhere to artistic, technical, and gameplay constraints.
**Qualifications**:
- Strong artistic culture (composition, perspective, volume, lighting).
- Sensitivity to creating lively, harmonious, credible, and consistent scenes.
- Mastery of technical constraints in real-time gaming.
- Knowledge of real-time engines and 2D/3D software.
- Good communication skills, teamwork spirit, and autonomy.
- Creative and rigorous, with the ability to self-reflect.
- Adequate English proficiency (oral and written).
Additional Information
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