Senior Puzzle Game Level Designer
il y a 1 semaine
Welcome to Homa, a gaming technology lab that is revolutionizing the industry with its cutting-edge platform and talented team of over 230 individuals from 35+ countries.
Our Homa Lab platform offers a comprehensive suite of innovative tools that empower mobile game creators worldwide to bring their creative ideas to the top charts. Our success speaks for itself - our apps have been downloaded 1.8 billion times, thanks to our commitment to quality and excellence.
We have raised $165 million in total from prominent investors, including Headline, Northzone, Eurazeo, Singular, Quadrille Capital, Fabric Ventures, and Bpifrance. This investment has enabled us to build a strong foundation and deliver high-quality games to players worldwide.
But what truly sets Homa apart is our team. We are a diverse group of individuals from different backgrounds, countries, and cultures, all driven by a shared passion for creating innovative and engaging games. Our team is rapidly growing, attracting industry veterans eager to help us deliver the next generation of Homa's games.
If you're ready to take your career to the next level and make a real impact in the gaming industry, then Homa is the perfect place for you. As a Senior Puzzle Game Level Designer, you will play a key role in crafting engaging and innovative levels for our ambitious hybrid-casual puzzle game, All in Hole.
**Job Description:**
We are seeking an experienced Senior Puzzle Game Level Designer to join our team. The ideal candidate will have a strong track record of designing levels for casual puzzle games and experience leading, structuring, and mentoring other team members.
The successful candidate will be responsible for:
- Designing levels using our custom level editor
- Ensuring a balance of diversity and difficulty across levels
- Developing new level mechanics to enhance gameplay
- Analyzing user data to identify areas for improvement in player retention and monetization
- Organizing internal playtests to assess level quality and balance
- Structuring level progression to optimize the player experience
**Requirements:**
To succeed in this role, you will need:
- 3+ years of experience with level design in casual puzzle games
- Previous experience leading, structuring, and/or mentoring other team members
- A great feel for level design and an understanding of what makes a level fun
- Strong analytical skills and ability to define key data to assess if levels are well designed/balanced
- Experience using custom Level Editor in Unity
**Benefits:**
We offer a competitive salary of approximately €80,000 per year, as well as a range of benefits, including:
- Essential benefits in France, including health insurance, meal vouchers, public transport subsidies, childcare benefits, and life insurance
- The opportunity to work from our newly renovated Paris HQ with a rooftop garden and WeWork amenities
- The chance to work with our international team of top-tier talents from 35+ countries
- Quarterly reviews with your manager to reflect on your performance, celebrate wins, and receive constructive feedback
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