Graphics Programmer

il y a 4 semaines


Lyon, Rhône, France Arkane Studios Temps plein

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.


Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.


Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.


Arkane Lyon is owned by ZeniMax Media and Microsoft.


Responsibilities :

  • Improve and maintain the rendering modules of the game engine
  • Develop shaders and quality effects to support the Art direction and unique visual style of the game
  • Optimize the rendering code to get the best performance on all platforms
  • Write clear, maintenable, portable C++ code
  • Write and maintain custom shaders across a range of hardware
  • Work well with other engineers, artists and designers


Required skills :

  • Strong knowledge of C/C++
  • Strong interest in rendering algorithms
  • Good knowledge of all low-level graphics APIs
  • Ability to debug graphics using pix, renderdoc or similar tools
  • Strong understanding of real-time and multi-threaded systems
  • Good time management and organization skills
  • Good oral and written communication skills in French and English


We embrace diversity, equity, and inclusion in everything we do – from recruiting for our studios, publishing and operations to fostering safe and respectful workplaces that encourage collaboration. Our culture is based on principles of respect, inclusion, and fair treatment and we welcome anyone into our family without regard to race, religion, gender identity, sexual orientation, or age.

Our diversity fuels our innovation and inspires us to create game worlds that bring us closer to the global community of players we serve.


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