Visual Effects Artist

il y a 4 semaines


France, FR Wolcen Studio Temps plein

We are searching for a talented Senior VFX Artist for a new project and multiplayer title developed on Unreal engine 5. You will contribute to developing new objects, characters and creatures, in our journey to develop our next unannounced project.



Your day to day


  • Design and implementation of high quality AAA Visual Effects to support story, art direction and gameplay objectives
  • Translate reference, concept art, story boards, written game design briefs, and verbal directions into prototype and implement real-time VFX in game
  • Create a wide variety of real-time special effects using sprite-based particle systems along with pixel and vertex shaders; e.g. rain, snow, smoke, explosion, destruction, weapon, fire, geometry, surface shader, and full screen effects
  • Create and optimize VFX to run within performance limitations
  • Identify and best practices of VFX workflow
  • Work with Art and Programming teams to anticipate and solve technical challenges within given constraints and visual requirements
  • R&D on new industry technology and trends to improve the project's visual quality and efficiency.



Skills and requirements


  • 5 years of professional VFX experience in game or film industry
  • 2 years as a senior role; at least one shipped AAA game title
  • Proficient in creating high quality VFX using Maya, Houdini, or other equivalent tools
  • A creative thinker who feels comfortable experimenting and presenting approaches and solutions that help push the edge of what’s possible with FX
  • Production experience utilizing particle systems and other forms of dynamic simulations
  • Able to balance quality and technical constraints
  • Strong problem solving and troubleshooting skills
  • Excellent written and oral communication skills
  • Advanced English language skills both written and spoken

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