Emplois actuels liés à Lighting Artist - Lyon, Auvergne-Rhône-Alpes - Arkane Studios
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Level Artist
il y a 7 jours
Lyon, France The Sandbox Temps pleinPermanent contract Lyon (69) Position Duties Missions: - Mettre en place du Level Art en suivant les retours des partenaires, du blocking au polish. - Habiller les niveaux en respectant les intentions de Direction Artistique. - Travailler avec l'équipe de Level Design pour la construction des expériences. - Travailler en autonomie en suivant les...
Lighting Artist
il y a 4 semaines
Get AI-powered advice on this job and more exclusive features.Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio's titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.Arkane Lyon is developing the upcoming title Marvel's Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio's signature immersive gameplay and world-class narrative.Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.Arkane Lyon is owned by ZeniMax Media and Microsoft.ResponsibilitiesProduction of lighting for real-time video games environmentsProduction of lighting for real-time cinematicsVisual research through the creation of synthetic documentationIntegrate and merge gameplay, visual and technical intentions with eleganceMaintain a consistent lighting style that matches visual direction across multiple environmentsManage the content related to light entities: request, tracking, object integration, FXs, ...Collaborate and communicate smoothly with Level Artists, Environment Artists, Level Designers, VFX, Technical Artists …Ensure that all lighting deliverables are fully completed and in line with the production scheduleAnticipate challenges and propose solutions to solve technical and design constraintsCultivate a positive workplace cultureRequired SkillsHave already completed at least one full productionLighting / color theories knowledgeBe familiar with other 3D software such as Blender and Unreal EngineGood artistic culture: illustrations, paintings, photography, cinematography; excellent sense of composition; and interest in video gamesStrive for excellence in order to complete assigned tasks in a timely manner while maintaining a high level of qualityTeam spirit: ability to cooperate easily with different people and teams; positive and altruistic attitudeWe embrace diversity, equity, and inclusion in everything we do – from recruiting for our studios, publishing and operations to fostering safe and respectful workplaces that encourage collaboration. Our culture is based on principles of respect, inclusion, and fair treatment and we welcome anyone into our family without regard to race, religion, gender identity, sexual orientation, or age.Our diversity fuels our innovation and inspires us to create game worlds that bring us closer to the global community of players we serve.Seniority LevelAssociateEmployment TypeFull-timeJob FunctionArt/Creative and ProductionIndustriesComputer Games
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