Game Designer

il y a 3 semaines


Paris, France Ubisoft Temps plein

Company Description

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown

For more than 10 years, via its Ubisoft Mobile entity, Ubisoft has also shaped worlds on smartphones and tablets through its portfolio of mobile games.

At Ubisoft, you will have a chance to develop your skills and work alongside dedicated team members who are pioneers in their field, throughout the world. You will be part of a warm and stimulating environment in which you can push back the boundaries of both the imagination and technology to create worlds that will inspire our players.

In this context, you will integrate a small Co-dev Core team, who is responsible for overseeing and co-developing The Division Resurgence, a AAA Mobile Game recently announced.

**Job Description**:
As Content Game Designer, you report the lead Game Designer working on the game : The Division Resurgence.

Your main responsibility will be to assist him in his mission as IP Licensor, in charge of approving for Ubisoft the designs and contents based on the Division IP.

You will thus become an expert in charge of reviewing, commenting and approving designs of IP contents and narratives designs, which you will accompany from their preproduction to their release and live operations activities.

You will also be a creative force on the design of these projects, especially on contents related to the universe and the narrative, and will thus actively contribute to the definition of the identity of these games and to their future success.

Your main missions will therefore be to:

- **Perform approval assessment and create feedback documents for content designs and IP assets of games produced under our licenses, such as**:

- Content lists (characters, weapons and objects, missions, etc.) and specific designs of these contents (character skills, weapon parameters, etc.)
- Narrative design and assets / texts (narrative blueprint, world building & lore, bios and character profiles, scripts and dialogs, etc.)
- Graphic assets (concept arts and 3D renderings of characters, objects or environments, icons, etc.)
- Video assets (CGI, cutscenes, etc.)
- Audio assets (music, sound effects, etc.)
- **Verify that contents implementation into development versions of the game is in line with expectations**:

- **Contribute to the narrative and contents specific designs, by producing documents such as**:

- Design templates facilitating the work of content evaluation
- IP Guidelines
- Preparatory research (historical, geographic, etc.)
- Creative briefs of visual designs, character profiles, mission synopsis, etc.
- **Be part of the production of narrative content with Ubisoft and our partner teams (scriptwriters and designers in particular)**:

- **Manage and monitor the validation process of these new contents with our Legal team.**

**Qualifications**:
What you need to succeed in this job:

- You have a solid experience in the video game industry, ideally PC / Console and or Mobile.
- You already had significant experience in game design, ideally in narrative design, writing, world building or content design
- Ideally you already have a deep knowledge of our games and their universes (their worlds, stories and characters, key mechanics and game systems, etc.), you have a passion and a natural curiosity for the game worlds and take pleasure in exploring them in order to become an expert / "lore-master".
- You are fluent in English.

But what you will especially need is:

- You have an analytical mind, and are able to assess, analyze, and above all to formalize constructed and substantiated reviews. It's clear, precise, and diplomatic when necessary )
- You are curious and creative, you like to go into details and do researches to support your proposals.
- You have an excellent general knowledge of the entertainment industry (games, movies, TV series, books, comics, manga).
- You are said to be someone who is autonomous and rigorous.
- You are very comfortable with and you like to evolve in a multicultural environment, you know how to show patience, flexibility and adaptability with partners who are not from the same culture as yours, nor even from the same culture of video game development.
- You are known for your resilience and diplomacy.
- You know how to manage parallel project pipelines a


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