Senior Technical Artist
Il y a 5 mois
Paris (75)
Position Duties
Technical Artist Senior en charge de la conception d'expériences interactives en réalité virtuelle, le poste consiste à concevoir et superviser la production artistique et technique des expériences grâce à une connaissance fine de tous les aspects d'une production temps-réel (environnement, animation, FX & shaders, outils custom...)
En lien constant avec les réalisateurs et producteurs, votre travail consistera à donner corps à la vision créative, sous trois volets essentiels:
- Développement créatif-technologique des projets : conception de prototypes, R&D de pistes créatives innovantes et itérations techniques et artistiques sur des concepts
- Production artistique : contribution à titre individuel à la production des éléments graphiques et techniques des films immersifs.
Gestion du projet et des équipes : en collaboration avec les équipes de production, synthèse des aspects techniques des projets, synchronisation des ressources de vidéo, développement, son, VFX...
Vos missions
- Prototypage - Interprétation d'idées et intentions créatives sous la forme de prototypes dans des logiciels 3D, traduction de mockups et moodboards 2D en concepts 3D.
- Modélisation, texturing & lighting - Création d'environnements et de props à partir de références photo-réalistes de plans et de visuels précis, recréation de textures à partir de photos 2D, 360°, de références historiques, caméra mapping de photos 360°.
- FX & Shaders - Conception de shaders, d'effets de particules, d'animations de modèles 3D.
- Montage interactif & intégration - Intégration d'assets dans Unity et intégration de montages vidéo dans les timeline de Unity.
- Optimisation & QA - Optimisation des projets pour les contraintes des plateformes-cible, suivi, analyse et correction des performances des projets.
- Suivi de projet - En collaboration avec les équipes de production, synthèse des retours créatifs, élaboration du planning et suivi de l'avancement du projet, synchronisation des ressources 3D, VFX, développement...
- Vous avez au moins 5 ans d'expérience dans le graphisme d'expériences interactives, VR/AR ou jeux vidéo, virtual production
- Vous avez de l'expérience dans le graphisme 3D pour des casques VR (Quest 2 ou 3, Apple Vision Pro...)
- Vous avez un excellent relationnel, aimez travailler en équipe et avez un sens aigu de la collaboration, vous savez émettre et recevoir des retours de manière constructive et communiquer de manière efficace
- Vous êtes passionné-e par les technologies visuelles, la réalité virtuelle, la réalité augmentée et mixte. Vous avez un goût prononcé pour le storytelling et les nouveaux usages de ces technologies dans les industries du cinéma et de la télévision
- Rigoureux*se dans votre travail, vous avez le souci du détail et avez une sensibilité esthétique prononcée
- Vous êtes à l'aise en anglais, à l'écrit et à l'oral
- Logiciels : Unity, Blender, Maya, Substance Painter & Designer, Houdini, Suite Adobe, Trello, Suite Google for Work,
Additional Information
- Titres restaurants à 9 euros / jour
- 2 jours de télétravail par semaine
- Mutuelle Alan Green
- À partir de 44,000 euros brut / an
Provide
Envoyer CV + portfolio + rapide introduction
To: Victor Agulhon
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