Level Designer

il y a 1 semaine


Lyon, France Arkane Studios Temps plein

OverviewEstablished in 1999, Arkane Lyon is one of the most renowned game development studios with a reputation for creating games with unique style and immersive action. The studio’s titles include the Dishonored franchise and DEATHLOOP, and have received numerous accolades including hundreds of Game of the Year awards. Arkane Lyon is developing Marvel’s Blade, a third-person, single-player action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with immersive gameplay and world-class narrative.Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district.Arkane Lyon is owned by ZeniMax Media and Microsoft.ResponsibilitiesProduce the level design documentation of their maps, including defining mission’s intentions and high-level concepts.Create the level layouts (simplified level geometry) in collaboration with the level artists.Implement gameplay events into the maps (enemies encounters, narrative scenes, maps objectives, etc.) using specialized tools (world editor, visual scripting system).Make sure their map is compliant with technical constraints and check on a regular basis if their map is functional on all platforms.Work closely with the art department and collaborate with all game development disciplines throughout the maps iterations.Analyze and fix level design bugs.QualificationsUnderstanding of the values of the game design philosophy behind action-adventure stealth games such as the Dishonored series.Adherence to the Systemic design philosophy.A solid understanding of player psychology.Experience using game-specific editing packages.Game scripting experience using Kismet, Lua or similar.Relevant experience with the tools used for the development of AAA games (Perforce or similar, Bugs database, etc.).Quality oriented.Preferred skillsPassionate gamer with a solid video game culture.Analytical thinking: capacity to quickly understand game design rules, mechanics, balancing concepts and techniques.Creativity: think outside the box and see things from a different perspective.Good knowledge of MS Office (Word, Excel, Power Point).Good level in written/spoken English.Team player.Diversity, equity, and inclusionWe embrace diversity, equity, and inclusion in everything we do—from recruiting for our studios, publishing and operations to fostering safe and respectful workplaces that encourage collaboration. Our culture is based on principles of respect, inclusion, and fair treatment and we welcome anyone into our family without regard to race, religion, gender identity, sexual orientation, or age. Our diversity fuels our innovation and inspires us to create game worlds that bring us closer to the global community of players we serve.Seniority levelAssociateEmployment typeFull-timeJob functionInformation Technology and DesignIndustriesComputer Games #J-18808-Ljbffr


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