Associate Lead Gameplay Programmer – The Division Resurgence

il y a 11 heures


SaintMandé, France Ubisoft Temps plein

We are seeking an experienced Associate Lead Gameplay Programmer to join our team. The ideal candidate will be responsible for leading the gameplay programming team overseeing the development and implementation of core gameplay systems and ensuring the delivery of high-quality gaming experiences. This role requires strong leadership and deep technical expertise in gameplay mechanics. The Associate Lead Gameplay Programmer will report to and work under the management of the Lead Gameplay Programmer. Key Responsibilities Lead and manage a team of gameplay programmers providing mentorship guidance and support to ensure professional growth and project success. Oversee the design development and optimization of gameplay systems mechanics and features ensuring they are aligned with the project vision and provide engaging player experiences. Collaborate with cross-functional teams including designers artists and producers to define plan and implement gameplay elements. Conduct and facilitate code reviews to ensure high standards of code quality efficiency and best practices are maintained within the team. Troubleshoot and resolve technical issues related to gameplay mechanics player controls and system interactions. Stay up-to-date with industry trends gameplay technologies and best practices and drive continuous improvement by implementing new tools and processes where necessary. Ensure that all gameplay systems are built to meet company standards for quality performance and compliance. Contribute to the overall game design and strategy by providing technical insights and recommendations related to gameplay systems. Report to and work under the guidance of the Technical Director ensuring alignment with gameplay goals and technical direction. Qualifications Relevant experience skills and knowledge Proven experience in a leadership or managerial role within a game development team specifically focused on gameplay programming. Extensive experience in game development with a deep understanding of gameplay systems mechanics and player interaction. Strong knowledge of game engines tools and technologies related to gameplay programming (e.g. Unreal Engine Unity). Excellent problem-solving skills with the ability to tackle complex gameplay challenges and implement engaging player experiences. Strong communication and interpersonal skills with the ability to lead a team and collaborate effectively with other departments. Ability to mentor and develop junior and mid-level programmers fostering a collaborative and innovative environment. Experience with Unreal Engine is a plus. Knowledge of mobile game development and online multiplayer systems is desirable. Additional Information Ubisoft Perks Profit Sharing yearly company saving plan. 25 paid time off 12 additional paid days off. 50% of your transportation pass is paid by the company lunch vouchers (9/day) healthcare for you and your family and lots of Ubisoft additional perks. Maternity leaves of 20 weeks paternity/co-parental leaves of 7 weeks. Our office is located in Saint Mandé (Metro line 1 Saint Mandé station). Gym available in the building. According to Ubisofts hybrid work model our flexible work policy includes a minimum of 3 days a week in our Saint-Mandé office and the remaining 2 days working from home. Recruitment Process 60 minutes : interview with the manager of the role 60 minutes : interview with members of the team. Equal Opportunity Employment Statement Ubisoft offers the same job opportunities to all without any distinction of gender ethnicity religion sexual orientation social status disability or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers community. Check out this guide to help you with your application and learn about our actions to encourage more diversity and inclusion. Remote Work No Employment Type Full-time #J-18808-Ljbffr



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