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A PROPOS DE QUANTIC DREAM :Quantic Dream is a video game development studio founded in 1997 by David Cage, based in Paris, France, and Montreal, Canada. The unique experiences offered by Heavy Rain, Beyond: Two Souls, and Detroit: Become Human have touched millions of players worldwide and won over 250 international awards. They have greatly contributed to the recognition of interactive storytelling in video games.Since 2019, Quantic Dream has been a publisher supporting video game creation and independent creators with unique and original visions. The studio provides them with expertise, production resources, necessary funding, and access to international markets and audiences. In 2022, Quantic Dream embarked on a new phase of growth by joining NetEase Games, the game division of NetEase, to further develop its creative vision and accelerate the development of flagship titles that redefine the interactive experience for players worldwide.For more information, please visit the official website: http://www.quanticdream.com.JOB DESCRIPTION:Working in close collaboration with our Animation Director, you will be working on our ambitious projects and helping us push further the boundaries of quality animation in the gaming industry.Your MissionsSupport the Animation Director and ensure the daily follow-up of the animations produced by the department. You will co-define the atmosphere, style and rhythm of the sequences, ensuring unity and artistic continuity but also the rhythm of the work of the various participants.Become the main point of contact and bridge to the other departments of the studio.With the assistance of a lead, supervise the body animation team and the facial team.Communicate quality expectations and goals to the teams and develop clear strategies, establish workflows, research documentation, and visual references to help the team achieve their goals.Follow and validate the animations produced, by the established artistic charter.You learn to know the target platform, the engine, and the performance capture tools in order to become a force of proposal and push the limits.The skills we need:Senior-level experience in animation within the video games or Film industry.Experienced as a people manager.Games or Films worked on should have featured complex animation challenges, amongst others on realistic facial animation.Expertise of Maya, Motion Builder (editing) and knowledge or experience in Rigging.Disciplined and motivated, able to work autonomously and to deliver on milestones reaching a high level of quality.Problem solver, professional and positive attitude, efficiency in communicating with a multinational team.English imperative, French would be greatly appreciated.We offer you the opportunity to join experienced and passionate teams and to work in a creative and innovative environment. If you are interested in this position and your profile matches, send us your application to join our teamQUANTIC DREAM is committed to diversity and equal opportunities. Our team is the reflection of this commitment.Home office: hybrid, 2 days remote, 3 days in office.Localization: Paris, France. #J-18808-Ljbffr