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Software Architect
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About the Role
As a key member of the Ubisoft team, you will work closely with the game's engine team to drive technical excellence and innovation. Your primary responsibilities will include:
- Collaborating with the engine team to support programmers in making informed technical decisions.
- Leading complex technical projects that impact multiple production teams, ensuring seamless integration and high-quality results.
- Providing technical expertise and guidance to the team, fostering a culture of knowledge sharing and collaboration.
- Developing and implementing training programs to enhance the skills of programmers and other team members.
Requirements
- Proven experience in programming with C++ and a strong understanding of cross-technical knowledge areas, including UI, low-level programming, physics, and audio.
- Excellent debugging and optimization skills in a multithreaded environment.
- Strong communication and interpersonal skills, with the ability to effectively support tech teams and influence technical decisions.
- Desirable: experience in the video game industry, with a track record of contributing to the release of multiple games.
- Autonomy, proactivity, and excellent communication skills.
- Proficiency in English, both written and spoken.