Level Artist
il y a 4 semaines
About Arkane Lyon
Arkane Lyon is a renowned game development studio established in 1999, known for creating immersive games with unique style and action. Our titles, including the Dishonored franchise and DEATHLOOP, have received numerous prestigious awards worldwide.
Marvel's Blade
We are developing Marvel's Blade, a third-person, single-player, action-adventure set in Paris. This game features an original story with our signature immersive gameplay and world-class narrative.
Responsibilities
- Collect visual references and create documentation
- Manage the layout of urban volumes and architecture or decoration of a scene
- Create 3D architectural prototypes based on reference imagery and concept art
- Request props and textures from Env Artists
- Integrate final assets into the game engine with a focus on mood and environmental storytelling
- Balance artistic aspects, gameplay intentions, and technical constraints
- Collaborate daily with level designers, environment artists, and art direction to discuss game intentions and vision
Requirements
- At least 2 years of experience in creating real-time environments, modeling, or other relevant experience
- A strong portfolio focused on architectural work or complete environments
- Knowledge of a 3D software (Blender strongly recommended) and optimization techniques
- Solid communication and interpersonal skills, in English and French
- Creativity, a keen eye for detail, and a strong ability to tell stories through level art
- Good understanding of art fundamentals: lighting, composition, color theory, etc.
- Ability to work with architecture and level design metrics
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