Emplois actuels liés à 3D Animator - Lyon, Auvergne-Rhône-Alpes - Arkane Studios
-
Mid/senior 3D Animator
Il y a 5 mois
Lyon, France New Tales Temps pleinThis is a fantastic opportunity to join one of the most exciting game studios, using leading technology to create new genre-defining games, within our collaborative Adventure-Action-RPG team on Unreal 5 **WHAT IS THE JOB ABOUT?** As a member of the artistic team, you will take ownership of all artistic and technical aspects of animation on player...
-
Character Artist F/m
Il y a 5 mois
Lyon, France New Tales Temps pleinLyon (69) Position Duties A fantastic opportunity to join one of the most exciting game studios within our collaborative team, working on an Adventure / Action RPG in a semi-realistic style, developed with Unreal Engine 5 WHAT IS THE JOB ABOUT ? As Senior Character Artist, you will be responsible for producing our game's characters and creatures in a...
3D Animator
Il y a 3 mois
Overview
Founded in 1999, Arkane Lyon stands as a premier game development studio, recognized for its exceptional artistry and engaging gameplay. The studio has crafted iconic titles, including the Dishonored series and DEATHLOOP, earning numerous prestigious awards, including multiple 'Game of the Year' honors worldwide.
Currently, Arkane Lyon is in the process of developing Marvel's Blade, an immersive third-person, single-player action-adventure game set in the vibrant city of Paris. This title draws inspiration from the comic book character Blade and promises an original narrative complemented by the studio's hallmark engaging gameplay and top-tier storytelling.
Becoming a part of Arkane Lyon offers a chance to collaborate within a dedicated team, utilizing advanced technologies to create innovative gaming experiences enjoyed by a global audience. The work environment is dynamic and inviting, situated in a district known for its greenery, recreational activities, culinary delights, and cultural vibrancy.
Arkane Lyon operates under the umbrella of ZeniMax Media and Microsoft.
Responsibilities
- Develop animations for gameplay and narrative sequences, utilizing both keyframing and motion capture techniques.
- Engage in prototyping, in-game integration, testing, and refinement of animations.
- Adhere to the visual style established by the art direction team.
- Participate actively in motion capture sessions to enhance animation quality.
Qualifications
- Proficient in Maya with a strong grasp of animation principles, including timing, spacing, and posing.
- Deep understanding of body mechanics and movement.
- Extensive experience in keyframing.
- Familiarity with game engines and their integration.
- Knowledge of Motion Builder and experience in motion capture editing.
- Strong collaborative spirit and ability to work within a team.
Applicant Privacy Notice