Senior 3D Character Artist
il y a 3 semaines
Role Summary
We are seeking a highly skilled Lead Character Artist to join our team at Wolcen Studio.
About the Role
The Lead Character Artist will be responsible for leading our Character team and collaborating with cross-functional teams to develop high-quality 3D characters and creatures for our next project.
Key Responsibilities
- Sculpting and Modeling: Prepare and sculpt characters while considering game design constraints and artistic direction.
- Technical Expertise: Act as a technical referent for character creation and support artists on good practices.
- Team Collaboration: Work closely with the Animation and VFX teams to bring life to characters.
- Texturing and Asset Creation: Model and texture 3D assets with the team.
- Problem Solving: Actively participate in technical and artistic problem-solving.
- Attention to Detail: Ensure models achieve a high level of functionality and design aesthetics using knowledge of human and animal anatomy.
Requirements
- Experience: 5+ years of experience creating characters and 3D objects for games.
- Leadership: Minimum of 3 years in leading Character teams, including mentoring and offering feedback.
- Technical Skills: Mastery of Maya, Zbrush, Substance Painter, and Marvelous Designer.
- Communication: Excellent level of English and strong communication skills.
- Problem-Solving: Ability to multitask with strict time constraints, budgets, and business goals.
- Portfolio: Shipped at least one AAA title on PC or consoles.
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