Game Engine Developer

il y a 2 semaines


Lyon, Auvergne-Rhône-Alpes, France Arkane Studios Temps plein

About Us

Arkane Lyon is a renowned game development studio established in 1999, known for creating games with unique style and immersive action. Our titles, including the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades worldwide.

Our Current Project

We are developing Marvel's Blade, a third-person, single-player, action-adventure game set in Paris. This game is based on the comic book hero Blade and features an original story with our signature immersive gameplay and world-class narrative.

Job Description

We are seeking a skilled Game Engine Developer to join our team. As a key member of our engine team, you will be responsible for writing code that fulfills the functional and technical requirements of our project. You will develop and optimize engine subsystems, taking full advantage of target hardware and architecture.

Responsibilities

  • Write code that meets project requirements
  • Develop and optimize engine subsystems
  • Work with existing software technology and build new technology to meet project needs
  • Research coding techniques and algorithms to stay current with industry developments
  • Identify technical and developmental risks and generate solutions

Requirements

  • Strong knowledge of C/C++
  • Good knowledge of low-level/hardware (CPU, cache, SIMD) is a plus
  • Ability to work with large, existing code bases
  • Ability to contribute innovative ideas towards game production and development
  • Strong communication and organizational skills
  • Knowledge of console development is a plus

About the Role

This is an opportunity to collaborate and evolve within a passionate team, working on cutting-edge technologies and innovative games enjoyed by millions. You will work in a stimulating and welcoming environment in our Lyon (France) Confluence district office.

Arkane Lyon is owned by ZeniMax Media and Microsoft.


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