Junior Engine Programmer
il y a 1 jour
Permanent contract
Cergy (95)
Position Duties
For on-going and unannounced projects, we are looking for a developer who is motivated by versatile missions centered around engine programming or integration of cutting-edge technologies essentially on Unreal Engine 5 for AA or AAA games on PC, Xbox Series or PlayStation 5, and who can cover a wider scope if needed, including the development of game systems, implementation, analysis and performance optimization or the integration of third-party technologies.
Missions and Responsibilities:
- Implement various features within the game engine according to the guidelines specified by the technical director and being under the supervision of the lead programmer.
- Develop collateral features related to the game systems or the tools, if requested.
- Get involved in the technical architecture defined for the game engine.
- Collaborate with other team members and other development, art or production teams, local or remote.
- Make propositions to improve existing functionalities, for the sake of the final quality of the game.
- Deliver a clean, clearly commented and structured code, in respect of the suitable conditions of performance and reliability.
- Integrate in game when necessary, any delivered asset (characters, environments, props, animations, cut-scenes, UIs, sounds, special effects, etc.).
- Analyze and fix bugs identified in the source code (even if written by other developers).
- Track performance or memory troubles (if any) and solve them by bringing appropriate optimizations.
- Make sure the final results fit the expected quality.
- Do reporting according to deadlines, as well as provide any necessary relevant information, which might be needed for efficient use.
- When necessary, write a technical document explaining the developed or studied system.
Must have qualifications
- Minimum 1 year experience as a engine or system developer in the video game industry or other low level software development field.
- Be familiar with low level memory management, CPU system programming and IT system in general.
- Proven experience with Unreal Engine 4 or other game engine.
- Proficiency in C++ and object-oriented programming.
- Excellent understanding of the code impact on performance and memory utilization.
- Autonomous and proactive personality.
- Strong interpersonal and communication skills, as well as good level of English both written and spoken.
Nice to have qualifications
- Interest in optimization field.
- Experience with Unreal Engine 4.
- Credited in one or several released games.
Additional Information
Permanent contract located at Cergy, France. Partial work from home possible.
What we offer
- Open and collaborative employee culture ;
- Team buildings and company activities ;
- Healthcare plan ;
- Work from home possible ;
- Oversee work opportunities ;
- Located in a green campus near RER ;
- Meal allowance ;
- Videogames and board-games library ;
- Complimentary drinks ;
- And more...
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