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Gameplay Programmer

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Paris, France ZeDrimeTim Temps plein

Permanent contract

Paris (75)

Position Duties

We are looking for a Gameplay Programmer with strong C++ skills, a good knowledge of Unreal Engine / Blueprints and a passion for implementing core gameplay systems. As a member of human-sized team of experts, you will play a critical role in the final game's experience.

What you'll be doing:

- Develop and implement core gameplay systems in C++ and Unreal Blueprint
- Write and document clean, maintainable, and functional code.
- Debug and fix any issues including but not limited to bugs, crashes, and runtime performance challenges
- Work hand in hand with the designers and artists
- Diagnose and solve proactively technical problems
- 2+ years' experience working in video games
- Strong C++ and code architectural skills
- Good knowledge of Unreal Engine and Blueprint language
- High affinity for platform puzzle adventure games (like Limbo, Inside, Little Nightmares or Unravel)
- Shipped games on PC and ideally on consoles
- Ability to share and receive feedback
- Be solution oriented and have good problem-solving skills

Additional Information
- Full time position
- Based in our Paris offices, in a very nice district
- Flexible hours
- Other benefits like meal vouchers, health insurance, etc