Tools and Pipelines Programmer
il y a 3 jours
Permanent contract
Charleroi (Belgique)
Position Duties
As part of the Outcast 2 team, you will implement new features and tools to enhance our automated build servers and UE4 production pipelines.
Responsibilities:
- Collaborate to analyze workflows, identify areas for improvement, establish requirements, design and implement solutions
- Contribute to the overall vision for content-authoring tools within the studio
- Troubleshoot issues ; solve them : implement robust, high-quality solutions
- Profile and optimize systems to remove bottlenecks and improve performance
- Skilled in tools design, workflows and usability
- Professional experience demonstrating proficiency in algorithm design, understanding of complexity, and software architecture and-design
- Proven experience with Unreal Engine 4 development.
- Strong experience with Jenkins, Perforce and build servers.
- Good knowledge of all Unreal Engine systems and frameworks.
- Knowledge of various DCC packages, such as Maya, 3DS Max, and/or equivalent
- Fluent in C++, Python and Blueprint. Knowledge of Groovy is a plus.
- Experience with AWS and cloud platforms is an advantage
- Experience with Houdini is a plus
- Experience in AA or AAA production is an advantage
- Good collaborator within a large, diverse team
- Excellent spoken and written communication
Additional Information
The job must be done in our Charleroi (Belgium) office.
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