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Senior Gameplay Animator
il y a 2 semaines
**Company Description**
Ubisoft's teams are driven by their desire to enrich the lives of players with original and memorable entertainment experiences. They give life to worlds, real playgrounds where the imagination can express itself freely, giving rise to moments of surprise, fun and adventure that also allow players to learn and discover themselves.
At Ubisoft, you have the opportunity to collaborate and grow with passionate and pioneering teams, all over the world. You will progress in a caring and inspiring environment in which you will push the boundaries of imagination and technology to create worlds that will fascinate our players.
**Ubisoft Montpellier**
Founded in 1994, Ubisoft Montpellier created Rayman, Beyond Good and Evil, Raving Rabbids franchises; has developed Ghost Recon, Assassin’s Creed and Just Dance brands, as well as Jade, UbiArt Framework and Voyager game engines.
Today, the studio is setting itself apart by developing the sequel to Beyond Good and Evil, an ambitious project with a playground the size of a solar system.
Located 15 km from the sea, less than two hours from Spain and mountain ski resorts, Montpellier is an innovative and daring city, recognized for its capacity for excellence in the fields of digital technology, health, sport, contemporary culture and academics.
As part of the development of the game Beyond Good and Evil 2, the Montpellier studio is recruiting a Senior Gameplay Animator (F/M/NB).
Under the responsibility of the lead animation, you will work in close collaboration with game design and programmers.
The mission is to participate in the development of animation systems «gameplay» oriented, as well as to produce the necessary animations, from prototyping to a «polish» quality level.
To fulfill your mission, you have:
- A strong knowledge of keyframing and motion capture animation
- The ability to work in a team and take into consideration the technical constraints inherent in gameplay animation.
- Good knowledge or mastery of MotionBuilder
**Qualifications** To succeed in your mission**
- You have at least 5 years’ experience in animation
- You are comfortable with the concepts of animation clips: you know how to work from existing data animations (key-frame animation or motion capture)
- Good video game and artistic culture
- You are perfectionist and a real sense of details
- You are creative
**Additional Information