Tools Programmer

il y a 2 semaines


Annecy, France Ubisoft Temps plein

Company Description

Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

**Ubisoft Annecy**

Founded in 1996, Ubisoft Annecy has developed many sagas, especially on Splinter Cell, Assassin’s Creed®, while focusing on multiplayer online and social aspects, and also on concrete game mandates such as Tom Clancy’s: The Division 2® and Ghost Recon Wildlands. We are now proud to have developed our own IP’s, Steep & Riders Republic

More recently, we are working on innovation with the creation of a technological expertise hub around the Snowdrop engine pipeline, for which we are focusing firstly on engine and graphics topics.

Located in one of the most dynamic regions of France, our Ubisoft studio is settled between lake and mountains, in the middle of Annecy, also known as the Venice of the Alps, 30 minutes away from Geneva International Airport. Having a studio with perpetual growth, we are focusing on our team members' commitment and team work. Our ambition relies on innovation and excellence with an ultimate purpose: our players' satisfaction

**Job Description**:
For its Annecy Production Studio, Ubisoft is looking for a **Tools Programmer** to join a team in charge of developing a AAA game.

Your main tasks will be:

- Understand the production needs in order to validate their feasibility to better meet the production teams expectations
- Analyze existing functionality of the engine and game editor then identify possible improvements to meet the project requirements
- Advise improvements in designating and implementing new tools and systems
- Work with technical directors and engine teams to improve the production pipeline
- Identify and fix bugs identified by users (production team)
- Document your work to facilitate knowledge transfer and deliver quality user documents

**Qualifications**:
**Required technical skills**:

- Good command of C++ & C# programming
- Knowledge of Scripts (Lua, Python, MaxScript)
- Knowledge of Perforce and versioning systems
- Good knowledge of at least one standard production tools (3DS Max, Maya, Motion Builder,...)

**Additional desired skills**:

- Knowledge of procedural generation tools (Houdini, Substance, SpeedTree)
- Console development

**Required soft skills**:

- Excellent communication (technical and non-technical)
- Professionalism and good organization of work
- Being more oriented towards the creation of tools than game content
- Be motivated by improving tools and team productivity
- Understanding and consideration of user needs
- Ability to understand and solve problems related to production tools

Please submit a CV and cover letter in english

Additional Information

Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.

All information will be treated as confidential in accordance with the Employment Equity Act.

Integrating the Ubisoft French studios also means:

- Join passionate and highly technical teams, all driven by the desire to design and develop innovative games and stand out for their quality
- Collaborate with teams recognized for their experience on renowned franchises
- Develop expertise by participating in in-house sharing events (talks, conferences, trade shows) and benefiting from tailor-made training programs
- Evolve in a leading French videogame company represented in 30 different countries, with opportunities for international development


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