Senior 3D Character Artist
il y a 3 jours
THE COMPANY AT THE HEART OF TACTICAL RPG :
As part of its expansion, TACTICAL ADVENTURES is looking to add a Principal / Senior 3D Character Artist to its ranks.
Reporting to the Art Director, you will be responsible for :
* Establish production guidelines for characters and creatures for internal and external teams ;
* Modelling (High and Low Poly) and texturing (UV, baking, textures) characters and creatures on the basis of concept art in compliance with the established DA and the technical constraints established in pre-production ;
* Work closely with our Lead Animator to ensure models are seamlessly integrated ;
* Ensure quality control on models produced externally by validating the various stages of production ; These tasks may change depending on the candidate's interest in the job.
*Opportunity to progress to Lead 3D Character Artist depending on your profile and managerial skills
These tasks may evolve depending on the candidate's profile and interest in the position.
WHAT WE ARE LOOKING FOR FROM YOU :
* You must have an experience in a similar position in video game development for a period of 8+ years ;
* A management experience could be a plus (depending on your profil, the jobdesk may include management tasks)
* You are familiar with Zbrush and Painter and have some knowledge of Unreal Engine 5.
* You're interested in medieval and fantasy worlds ;
NICE TO HAVE :
* You are fluent in English or have a good foundation
* You have knowledge of the Software : Character Creator (at least 4th)
* You are rigorous, organised, autonomous, a self-starter, a good communicator and comfortable working as part of a team.
* You're familiar with role-playing games, especially Dungeons & Dragons, and you've got a good sense of humour.
WHAT CAN YOU EXPECT FROM US :
* Working with a passionate and talented team in a dynamic and creative environment
* Competitive base salary which is reflective of the skills and experience you bring, coupled with what we expect you to deliver.
* You will have 25 day's annual leave and 12 working time reduction days. You will also have all government holiday.
* You have two fixed teleworking days on Mondays and Fridays.
* Convenient location in the vibrant city of Paris, surrounded by culture, history, and endless inspiration.
* Involvement in potential unannounced physical publishing project, expanding your creative horizons and adding depth to your portfolio.
* Incentives may be envisaged by the company during the year.
* 50 % reimbursement of your travel costs or access to the sustainable mobility package
* We have a competitive company mutual insurance scheme : Alan Purple for all our employees.
* We offer employees meal vouchers through our service provider Swile. (10 € each ticket, 50% employer contribution)
* You can take part in our two annual teambuilding events, one in summer and the other in winter.
RECRUITMENT PROCESS :
* First interview : HR/Production with our HR Manager and our Production Director
* Second interview : Technical & Human Skills with our Art Director & our Lead 3D Environment Artist
* Final interview : Meeting our CEO
YOU DON'T MEET ALL THE REQUIREMENTS ?
We're more interested in results than checkboxes, and we know that the right person for the job often has a slightly different CV.
Don't give up before you've started
Are you passionate about video games ? Would you like to join a friendly studio brimming with energy and exciting projects ?
If this is the kind of adventure you're looking for, don't hesitate to send us your application.
We look forward to hearing from you
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