Head of Cross-Platform SDK
il y a 2 jours
About us
Photoroom launched in 2020 after being accepted into Y Combinator and has become the world's most popular AI photo editor over the past four years. Our goal is to create the technology allowing anyone create studio-level product images in minutes.
With over 300 million downloads and processing 5+ billion images annually, we serve both individual creators and major enterprises like Amazon, DoorDash, and Decathlon through our B2C app and B2B API solutions.
We're a profitable, remote-friendly company that has raised Series B funding and aims for 40% year-over-year growth. Our team of 100+ passionate builders focuses on craft, innovation, and collaboration, creating exceptional impact for entrepreneurs and businesses worldwide.
TL;DRWe're looking for a Head of Cross-Platform SDK (Rust) to lead our Rust-powered platform team and shape the backbone of Photoroom's editing experience across iOS, Android, Web, and beyond. You'll own the long-term SDK strategy, make bold technical bets, and grow a high-performing team building tooling used by hundreds of engineers.
Up to 150k (local currency) + stock options
Remote-friendly within a 3-hour flight from Paris (monthly visits, fully reimbursed)
Relocation support up to €10k + visa sponsorship (France-based roles)
Full tech setup + annual company retreats
English-first environment, with English & French lessons available
You'll own:
Long-term strategy and execution of our internal Rust-based cross-platform SDK, powering editing, rendering, document models, synchronisation, and real-time collaboration.
Platform enablement — acting as the keystone for our iOS, Android, Web, and API teams by providing stable, performant, and well-documented SDKs.
Team leadership — scaling and mentoring a senior Rust team while maintaining a strong culture of ownership, quality, and collaboration.
Technical excellence — hands-on code review, performance optimisation, architectural decision-making, and solving deeply complex cross-platform challenges.
Key opportunities to drive impact:
Set the technical direction for SDKs enabling agentic and AI-powered image editing
Push the boundaries of our wgpu-based rendering stack across platforms
Balance rapid product delivery with thoughtful, high-leverage technical investments
Must-haves:
Proven experience leading deeply technical teams in product companies, including hiring, mentorship, and strategic ownership.
Strong technical depth — able to debug low-level issues, reason about performance, review complex Rust code, and guide ICs through ambiguity.
Experience building cross-platform libraries, SDKs, or developer-facing tooling (Rust, C/C++, or similar).
Strong cross-functional collaborator — able to translate complex technical constraints into clear trade-offs for Product, Design, and Leadership.
Empowering leadership style with real technical credibility and hands-on involvement.
Nice-to-haves:
Experience with rendering or graphics APIs (OpenGL, WebGL, Vulkan, Metal, WebGPU, DX12).
Experience maintaining and scaling large Rust codebases (100k+ LOC).
Background in text rendering, vector graphics, or creative tooling.
Reports to: Chief Technology Officer
Hiring Process
Recruiter screening
Technical interview
Technical presentation with the team
Culture fit interviews
Reference check & offer
We're committed to enabling everyone to feel included and valued at work. We believe our company and culture are strongest when composed of diverse experiences and backgrounds.
That's also why we have flexible working hours, trust people to work remotely, and extended parental leave.
All qualified applicants receive consideration for employment without regard to age, color, family, gender identity, marital status, national origin, physical or mental disability, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws.
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