Technical Animator

il y a 3 semaines


Annecy, France Ubisoft Temps plein

Job Description

Ubisoft Annecy is currently looking for a  Technical Animator  to join a team working on a new AAA game. Your daily mission will be :

Work with animation team, code and design to achieve look and feel of desired animations style in-game; Develop, adapt and implement the animation pipeline to be used in production in accordance with the project’s technical constraints; Follows animation technical directives and delivers technical support to the team, thereby helping to solve bugs; Participates in the development and documentation of animation tools; Participates in the training of animators on the selected tools and methods and supports the integration of animations into the game engine

Qualifications

Aptitude for client-oriented problem solving in a highly dynamic & collaborative environment;

Large experience and knowledge of the following: Animation fundamentals, skinning & rigging;Scripting languages and programming concepts (Python, C#, MaxScript);3D software (3DSMax, Maya);Animation software (Motionbuilder);Data management software (Perforce);Production tools (JIRA);Experience with animation trees and state machines; Knowledge in motion capture solutions; Experience in development of a character action game; Shipping experience is a "must". 
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