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    il y a 4 semaines


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    il y a 1 mois


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Lighting Artist

Il y a 3 mois


Lyon, France beBee S FR Temps plein

Responsabilités - Réalisation d'éclairages d'environnements de jeux vidéo - Réalisation des éclairages de cinématiques en temps réel - Recherches visuelles via la création de documentations synthétiques - Intégrer et fusionner les intentions gameplay, visuelles et techniques avec élégance - Maintenir un style d'éclairage cohérent et correspondant à la direction visuelle du projet dans plusieurs environnements - Gérer le 'content' gravitant autour des entités des lampes : requêtes, suivi, intégration du contenu - Collaborer et communiquer de manière constructive avec les Level Artists, Environment Artists, Level Designers, VFX, Technical Artists - Veiller à ce que tous les éléments livrables de l'éclairage soient entièrement réalisés et conformes au calendrier de production - Être force de proposition pour résoudre les problématiques techniques et de design - Cultiver une bonne ambiance au sein de l'équipe Compétences requises - Avoir déjà réalisé au moins une production complète d'un jeu vidéo - Connaissances en théorie des couleurs et de l'éclairage - Être familiarisé avec d'autre software 3D tels que Blender et Unreal Engine - Bonne culture artistique : illustrations, peintures, photographies, cinématographies ; excellent sens de la composition et de la photographie ; et intérêt pour les jeux vidéos - Autonomie et exigence : afin de pouvoir accomplir les tâches assignées dans les délais impartis tout en maintenant un haut niveau de qualité - Esprit d'équipe : capacité à coopérer facilement avec différentes personnes et équipes ; attitude positive et altruiste - Communication orale et écrite fluide, en Français et Anglais