Technical Artist

il y a 3 semaines


Paris e, France Oh BiBi Temps plein

Oh BiBi is actively looking for a Technical Artist. As part of the tech team, your main goal will be to identify and develop processes and tools that will innovate and optimize the existing artistic production workflow.

**Missions**
- Liaise between art and programming teams
- Create tools, processes and benchmarks that will maximize the production flow & game performances
- Support artists and programmers in the art pipeline
- Work very closely with the programmers to make sure art assets are being built/exported properly and efficiently
- Contribute innovative and original ideas towards all aspects of game production and development
- Write and optimize shaders for mobile platforms : GLSL, HLSL, nodal shaders, post processing shaders
- Manage import pipelines of textures and meshes
- Master PBR pipelines (standard & URP)

**Requirements**:

- Proficiency in Blender, zBrush, Unity
- Solid scripting skills (C#, Python, GLSL/HLSL, etc.).
- Significant experience on a gaming engine and an overall understanding of the artistic workflow & render pipeline
- Strong team spirit : egoless attitude that welcomes feedback and criticism, and enjoys working in a collaborative, iterative, and agile process
- Love for stylized and cartoon art-styles (Nintendo, Blizzard, etc.)
- Fluency in English


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