Level Artist
il y a 3 semaines
Company Description
Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
**Job Description**:
Ubisoft's pioneering studio, Paris studio was responsible for the publisher's first successes following its creation in 1992. Today, it is at the helm of such must-have licenses as Just Dance, Ghost Recon and Mario + The Rabbids. Ubisoft Paris has also built a solid reputation as a partner of choice in cross-studio collaborations such as Watch Dogs, Skull & Bones, Beyond Good & Evil 2 and Star Wars. Building on this experience, the studio continues to push the boundaries of creativity by working on some very promising yet unannounced projects.
With 750 talents of 35 nationalities, Ubisoft Paris is today the largest studio in France and one of the most experienced in the industry. Young talents can benefit from the strong presence of senior profiles in the creative, technical or artistic fields. Everyone is driven by the same passion: to push the limits of what is possible and to offer new experiences to our players.
Ready to join the adventure? Join us at the Paris Studio
As a **Level Artist**, you will join an unannounced project to create strong realistic environments. You will directly report to the Art Director of the project.
Missions:
- Being able to produce layouts autonomously following Gameplay intentions vision and the Art Direction
- Collaborate closely with Level Designers and the Art Director to build outstanding layouts
- Create **3D assets and textures** in line with the project's artistic and technical direction
- Integrate assets** into the game engine** to set and dress a polished scene.
- Ensure the quality of your work in the game fits with Gameplay and Technical constraints and make improvements when necessary.
- Working closely with the Narrative and Art departments to conceive and design environments that are innovative and visually impressive
**Qualifications**:
- Strong knowledge of the 3D software of your choice: Maya, 3DS Max, Blender..
- Abilities to create **PBR materials** (Substance suite)
- You have an appetite for **visual storytelling**, with an excellent eye for detail.
- You have a strong interest for **technical aspects of environments production**:
- Your compositional skills and understanding of the fundamentals of art (lighting, composition, color theory, etc.) are of an advanced level;
- You have worked on different Game engines: Unreal, Unity, proprietary engine
- You are a good communicator in English and show empathy, which allow you to clearly outline your ideas, collaborate with your peers, and develop strong relationships. French is a plus
**/\ Don't forget to add your CV, portfolio, website, or any other document needed to evaluate your profile.**
Additional Information
Joining us means having access from day one to:
- Flexibility in your working hours and the possibility to work remotely under the conditions of the Ubisoft policy.
- 20 days of remote working per year from a European Union country (reserved for European citizens);
- Our internal e-learning platform to finally train you on the tools you need so much;
- Our game library where you can borrow the latest Ubisoft games, those of the competition, consoles and board games;
- Our preferential rates on a wide range of shows, cinemas, concerts, sports halls, amusement parks, and many other good deals.
And after 1 year?
- You have a career and development plan established with your manager as well as clear objectives that will allow you to progress and increase your salary each year;
- You have joined one of our clubs : choir, yoga, tennis, lightsaber... Or you have created your own
- You take advantage of your 1.5 hour lunch break to take part in a class in our gym or borrow one of our bicycles to ride in the Bois de Vincennes ;
- You look forward to the next surf/yoga or ski weekend organized by the work council;
- You've gotten really good at foosball, rock climbing, Mario Kart or Just Dance ;
- You've raided the clearance sale sale to complete your collection of Ubi goodies and games (because we never have enough);
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