Senior Vfx Artist

il y a 2 semaines


Paris, France Ubisoft Temps plein

Company Description

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

**Job Description**:
Ubisoft's pioneering studio, Paris studio was responsible for the publisher's first successes following its creation in 1992. Today, it is at the helm of such must-have licenses as Just Dance, Ghost Recon and Mario + The Rabbids. Ubisoft Paris has also built a solid reputation as a partner of choice in cross-studio collaborations such as Watch Dogs, Skull & Bones, Beyond Good & Evil 2 and Star Wars. Building on this experience, the studio continues to push the boundaries of creativity by working on some very promising yet unannounced projects.

With 750 talents of 35 nationalities, Ubisoft Paris is today the largest studio in France and one of the most experienced in the industry. Young talents can benefit from the strong presence of senior profiles in the creative, technical or artistic fields. Everyone is driven by the same passion: to push the limits of what is possible and to offer new experiences to our players.

Ready to join the adventure? Join us at the Paris Studio

The Ubisoft Paris studio is looking for a Senior VFX Artist to join the production of a AAA project in early production. You will directly report to the Lead Procedural Artist and join one other VFX Artist.

As such, your missions will be the following:

- Understand the artistic direction and overall creative vision in order to prioritize the visual effects;
- Create environmental, gameplay and cinematic effects;
- Collaborate with programming teams to assess needs and develop new tools;
- Work within technical constraints to ensure that the effects are functional;
- Participate in the integration of your VFX into the game engine;
- Listen to the comments of the teams you collaborate with.

**Qualifications**:

- You have experience in dynamics, modeling, lighting, image processing, ideally on AA or AAA productions;
- You have extensive knowledge of game engine particle editors and tools (Unity, Unreal...), texture and shader creation, and DCC 3D (Maya, 3DS Max, Houdini...) ;
- Autonomous and organized, you have the experience to deliver time estimates for VFX deliverables, participating in the planning for the project’s visual effects.
- You have an interest in discovering and learning new software;
- You have excellent communication skills that allow you to collaborate with other departments and be a bridge between your areas of expertise to enrich gameplay, accessibility, and the player experience.

**/\ Don't forget to add your CV, portfolio, website, or any other document needed to evaluate your profile**

This job can be in house, flexible or 100% remote.

Additional Information

Joining us means having access from day one to:

- Flexibility in your working hours and the possibility to work remotely under the conditions of the Ubisoft policy.
- 20 days of remote working per year from a European Union country (reserved for European citizens);
- Our internal e-learning platform to finally train you on the tools you need so much;
- Our game library where you can borrow the latest Ubisoft games, those of the competition, consoles and board games;
- Our preferential rates on a wide range of shows, cinemas, concerts, sports halls, amusement parks, and many other good deals.

And after 1 year?
- You have a career and development plan established with your manager as well as clear objectives that will allow you to progress and increase your salary each year;
- You have joined one of our clubs : choir, yoga, tennis, lightsaber... Or you have created your own
- You take advantage of your 1.5 hour lunch break to take part in a class in our gym or borrow one of our bicycles to ride in the Bois de Vincennes ;
- You look forward to the next surf/yoga or ski weekend organized by the work council;
- You've gotten really good at foosball, rock climbing, Mario Kart or Just Dance ;
- You've raided the clearance sale sale to complete your collection of Ubi goodies and games (because we never have enough);


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