Designer / Web designer

Il y a 1 jour

Nîmes, Occitanie, France Alionax Temps plein

Description de poste

Job Description

  • Be responsible to design and optimize the economic balancing of all game loop & progression systems(sources, sinks, quests and events tasks objectives & rewards, and monetization), and to implement it with configuration parameters.
  • Provide data-driven simulations and analysis of game loop balancing scenarios, to calculate the ideal balancing parameters for the game, and to be able to react quickly to players data during live.
  • Revamp existing tools to configure and balance the game as necessary to improve them (eg designers excels for tracking & calculation of parameters to input)
  • Be responsible for a variety of system topics design, implementation (configuration), or balancing for game loop systems (progression, economy, RPG & itemisation, time limited events, daily quests…)
  • Collaborate with other dev team cells (content, level design, art & animation, gameplay programming) to ensure optimal communication of design info and achieve the results expected
  • Be responsible to create and maintain documentation for all the game loop and progression systems balancing, as well as designers tools (excel tables and simulators, etc)
  • Constantly participate in finding solutions to fix buggy features and optimize systems, pushing for reworks when they are necessary to reach the expected quality.

Qualifications

  • Game Design Expertise: Passionate about RPG and looter-shooter games, with in-depth knowledge of F2P and GaaS genres, mobile player behavior, and business model trends.
  • Proven Experience: Shipped at least one game as a economic or system designer, with significant experience balancing economic systems (MMORPG/action-RPG/F2P GaaS experience is a plus).
  • Technical Skills: Strong numeric design abilities, data manipulation expertise, analytical mind, and able to translate analytical findings in actionable design solutions within the game. Comfortable with complex Excel sheets.
  • Creative & Collaborative: Flexible, open to feedback, detail-oriented, and a strong team player.
  • Fluent in English.
  • Bonus Knowledge: Familiarity with The Division IP and a passion for creating immersive, believable game worlds.
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