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Il y a 2 mois


Lyon, Auvergne-Rhône-Alpes, France Arkane Studios Temps plein

About the Role

As an Environment Artist at Arkane Studios, you will be responsible for creating captivating and immersive 3D game props and modular kits that blend seamlessly with the game's visual style. Your artistic expertise will be essential in pushing creative boundaries to deliver striking visual moments.

Key Responsibilities

  • Model and texture 3D assets, such as props and modular kits, for use in the game engine based on concept art or inspirational reference materials.
  • Align your deliverables through Art Direction, adhering to the game's style standards in your modeling and textures.
  • Collaborate daily with multiple disciplines, including level designers, level artists, and art direction, to discuss and understand both game intentions and vision.

Requirements

  • Solid experience in environment asset creation using contemporary, real-time rendering methods.
  • Understanding of modern 3D modeling packages.
  • Ability to work autonomously, propose creative solutions, and seek references.
  • Solid team player with a strong work ethic and cooperative attitude.
  • Self-motivated and focused worker with good communication and collaboration skills.
  • Willingsness to undertake technical R&D related to game environments creation.
  • Experience with Substance Suite and Blender.

About Arkane Studios

Arkane Studios is a renowned game development studio with a reputation for creating games with unique style and immersive action. Our titles, including the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe.