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Lead Build and Release Engineer

Il y a 2 mois


Paris, Île-de-France Ubisoft Temps plein
Company Overview

Ubisoft is home to 19,000 passionate individuals across more than 30 countries, united by a mission to enhance players' experiences through innovative and unforgettable gaming adventures. Our commitment to diversity fosters an environment where creativity thrives, allowing our teams to build immersive worlds for players. If you are eager to tackle transformative challenges and leverage cutting-edge technologies, we welcome you to be part of our exciting journey.

Position Overview

As a Lead Build and Release Engineer, you will play a pivotal role in shaping the development process and delivering engaging experiences for users on both iOS and Android platforms. Your responsibilities will include managing and automating workflows, overseeing code and asset repositories, and ensuring the smooth operation of CI/CD pipelines. You will work closely with various teams to guarantee high-quality releases, utilizing your technical skills and exceptional organizational abilities.

Key Responsibilities

Workflow Development and Automation:
  • Partner with the production team to design and implement workflows that align with project objectives and constraints.
  • Automate these processes by configuring various project tools (repositories, build systems, ticketing, etc.) effectively.

Repository Oversight:
  • Administer the various code and asset repositories essential for developing different game versions across all targeted platforms (Android, iOS, Windows).
  • Ensure adherence to best practices for repository usage and maintain team awareness of protocols.
  • Facilitate clear distinctions between development streams and manage the propagation of fixes appropriately.

Continuous Integration and Deployment:

CI/CD Pipeline Management:
  • Establish, maintain, adapt, and enhance the Continuous Integration/Continuous Deployment (CI/CD) pipeline throughout the project lifecycle.
  • Guarantee the consistent availability of client builds and server environments for the project.

Build System Oversight:
  • Monitor the build farm's performance while considering various constraints (storage, build sizes, archiving, bandwidth, versioning).
  • Track development progress and share relevant information with the team.

Release Management Coordination:
  • Act as the liaison between the project and the Mobile Release Management team, which oversees public release deployments across different platforms.
  • Collaborate with QA and QC teams to ensure that public release quality meets project standards and Release Management requirements.

Team Collaboration:
  • Work alongside leads from various teams to define different working environments.
  • Provide training and support to production teams as needed.

Qualifications

Behavioral Competencies:
  • Highly organized with the ability to manage and integrate substantial volumes of game data.
  • Confidently navigate the uncertainties and challenges of game development projects.
  • Possess strong analytical and problem-solving skills to troubleshoot and resolve issues effectively.
  • Excellent written and verbal communication skills in English.
  • Able to work collaboratively within a team (PROD, QA, QC, RMM) while also being self-sufficient when necessary.
  • Comfortable communicating challenges or issues encountered during projects.
  • Demonstrated interest in video games and emerging technologies.

Technical Proficiencies:
  • Expertise in source control systems, particularly Git and Perforce.
  • Familiarity with the three primary desktop/server platforms (GNU/Linux, OSX, Windows) and associated configuration/build tasks.
  • Proficient in Google Play Store and iOS/Apple publishing platforms.
  • Skilled in scripting/programming languages across all operating systems (e.g., Python).
  • Able to define and maintain a server environment based on Kubernetes with Helm.
  • Familiarity with game engines (e.g., Unity, Unreal Engine) is a significant advantage.

Additional Information

Benefits at Ubisoft:

Profit sharing, annual company savings plan, 25 paid time off days plus 12 additional paid days off.

50% coverage of your Navigo pass, lunch vouchers (9€/day), healthcare for you and your family, and numerous additional perks from Ubisoft.

Maternity leave of 20 weeks and paternity/co-parental leave of 7 weeks.

Ubisoft is committed to providing equal job opportunities to all individuals, without discrimination based on gender, ethnicity, religion, sexual orientation, social status, disability, or age. We strive to create an inclusive work environment that reflects the diversity of our gaming community.