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il y a 3 semaines
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il y a 4 semaines
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Lead Environment Designer
Il y a 2 mois
About the Role
Arkane Studios is seeking a highly skilled Principal World Designer to join our team and contribute to the creation of immersive and engaging game environments. As a key member of our design team, you will be responsible for ensuring the consistency, depth, and quality of our game's environments and optional activities.
Key Responsibilities
- Develop and maintain a creative toolbox to guide designers in creating content outside of the main campaign, including side quests and narrative vignettes that bring the game's environments to life.
- Ensure a proper distribution of content across various environments, taking into account their unique needs and characteristics.
- Rationalize the type and amount of content created by the team, balancing bespoke interactions with recurring ones to foster player curiosity.
- Collaborate with the Art and Narrative departments to ensure a cohesive spread of assets that reinforce narrative consistency and depth across the game.
- Work closely with the System Design team to ensure that simulation-driven overarching systems are expressed to the player in interesting and organic ways.
- Provide informed feedback on game missions and environments through ad-hoc testing, helping the teams create a unique, immersive, and reactive world.
Requirements
- Outstanding experience and track record in World Design.
- Strong affinity for systemic, story-rich playgrounds.
- Interest and understanding of the Immersive Simulation philosophy.
- Excellent interpersonal skills with various profiles and disciplines.
- Solid understanding of player psychology.
- Relevant experience in creating and owning clear, expansive, and practical living documentation.
- Experience using game-specific editing packages and editors.
- Ability to foster and curate great ideas from the team and turn them into solid designs.
- Good presentation skills to generate excitement and support for design choices and decisions.
- Experience receiving and acting upon feedback from the dev team, User Research specialists, and player playtests.
- Quality-oriented.
Preferred Skills
- Passionate gamer with a solid video game culture.
- Good understanding of the industry, foundational games, and current competitive landscape.
- Analytical thinking: capacity to quickly understand game design rules, mechanics, balancing concepts, and techniques.
- Creativity: think outside the box, being able to see things from a different perspective.
- Good knowledge of MS Office (Word, Excel, PowerPoint).
- Excellent level in written and spoken English.
- Team player.