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Senior Visual Effects Artist

Il y a 2 mois


Paris, Île-de-France Carpool Studio Temps plein

About Carpool Studio

Carpool Studio is a dynamic and innovative video game development company based in Paris and Montpellier, with a passion for creating immersive and engaging multiplayer experiences. Our team of industry veterans and talented professionals is dedicated to bringing unique ideas to life and delivering AAA-quality games.

We are committed to creating games that are fun, challenging, and full of pop culture references, while providing an exceptional player experience. Our first project is a hybrid genre game that combines strategy and fast-paced action in a PvP experience, with opportunities for transmedia expansion.

Carpool Studio values passion, trust, autonomy, curiosity, honesty, and pragmatism, allowing each team member to bring their unique perspective and skillset to the project. We prioritize work-life balance, team interaction, and employee wellbeing, creating a supportive and inclusive culture.

Job Purpose

The Senior Visual Effects Artist will be responsible for producing, advising on, and improving the quality of visual effects for our project, ensuring that the work meets technical and artistic constraints while maintaining collaboration and sharing processes with other departments.

Responsibilities

  • Produce high-quality effects through any stage of the production process, respecting project constraints.
  • Be a reference for the art team on various artistic elements and find solutions to complex issues.
  • Share knowledge and motivate artists within the team.
  • Support Directors to ensure successful sign-off processes for own and others' work.
  • Actively participate in implementing more efficient work methods.
  • Build relationships with Artists, Designers, Technical Artists, and Programmers to facilitate effective collaboration.
  • Plan, estimate, and prioritize time frames for task completion and track progress using designated tracking tools.
  • Communicate and collaborate with key stakeholders to confirm task direction and ensure consistency of work.
  • Optimize work and maintain balance between quality and performance.
  • Set and share best practices, production pipelines, and workflows within the group.
  • Understand game design documents and use them to create game levels.

Requirements

  • Excellent interpersonal and communication skills.
  • A strong understanding of particle effect-based workflows and shader creation.
  • Strong problem-solving skills to deliver good results under strict technical constraints.
  • Excellent knowledge of Adobe Photoshop and/or After Effects for texture creation.
  • Strong understanding of node-based shaders and their creation.
  • Strong understanding of Physically Based Rendering and Linear workflows.
  • Strong understanding of modelling, texture mapping, materials, and post-processing.
  • Knowledge of data management software.
  • Strong understanding of workload management software and principles.
  • Excellent knowledge of the video games industry and awareness of typical video game development processes.

Qualifications

  • 5 years' minimum experience as a visual effects artist or other relevant experience.
  • Bachelor's degree in visual effects or other relevant training.
  • Has shipped at least 1 or more games as a visual effects artist.
  • Experience with Unreal game engine and production pipelines.

Benefits

  • Relocation package (if needed).
  • Health Insurance, Income Protection, Pension.
  • Game Engine: Unreal 5.