Junior Graphics Engineer
il y a 1 semaine
Permanent contract
Paris (75)
Position Duties
As a graphics engineer, you will join the core technology team and develop new innovative, state of the art features, in collaboration with game teams around the world. You will be in direct contact with the CTO, the Lead programmer and the Producer to help shape & maintain the roadmap.
More precisely, your main missions will be the following:
- Development of PopcornFX SDK related features
- Development of rendering features in PopcornFX plugins (UE5 mostly, but also Unity, O3DE and After Effects)
- Creation of study cases dedicated to our simulation framework project
- Maintain and improve rendering code from PopcornFX editor
- Internal support for artists
What you'll bring:
- Strong C++ knowledge
- Strong knowledge of 3D maths
- Knowledge of modern GPU architectures
- CPU and GPU profiling and optimization
- Experience with graphical APIs (D3D, Vulkan)
- Experience with game engines (Unity, UE, O3DE...)
Technical English is required
Pluses:
- Experience with version management systems (git, perforce, svn)
- Experience with additional graphics APIs (Metal, Consoles, OpenGL...)
- Autonomous, proactive and have very good interpersonal skills
- Constantly looking to improve the user experience
Additional Information
This position is based in Paris (France).
Provide
If you have the right experience and are interested about this offer, please provide your resume, motivation letter and references
To: Recruitment manager
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