Lead Programmer C++

il y a 6 jours


Montpellier, France Virtuos Games Temps plein

Location
France, Montpellier- Department
Software EngineeringPLAY, GROW and WIN

To be a part of Virtuos means to be a creator and aim at excellence.

At Virtuos, we harness the latest technologies to make video games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.

Virtuosi are a team of experts - people who have come together to share their mutual passion for producing high-quality games. People who share the same enthusiasm in exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

As a group, Virtuos has become a recognized leader in its field, has been growing faster than its peers have in recent years, and is pursuing an aggressive global expansion strategy. To this end, we are seeking an experienced Lead programmer C++ who can join our team and help pave the way towards our new goals.
- Responsibilities- For our studio located in Montpellier, working on high expertise level projects (engineering, rendering), we are looking for passionate junior engine/rendering/tool programmers. If you are eager to address technical challenges and participate to the development of a small local team whilst getting the opportunity to cooperate with other international studios, it's time to start a career at Virtuos

Customer satisfaction, external or internal, is an important part of your motivation as well as working with international teams from other Virtuos studios (Lyon, Paris, Dublin, Shanghai, Chengdu, Singapore). You are eager to achieve technical challenges and acquire expertise in many areas, from engine programming to tool programming, rendering, and possibly network programming for video games.

As part of a development team, you work on the improvement of game engines (Unreal Engine 5 and / or proprietary game engines) on PC and on consoles of the latest generation (Xbox Series, PS5 and Switch),on the improvement or optimization of graphics rendering (DirectX 12 and Vulkan), on the creation or improvement of tools for the production of video games.
- Qualifications
- **Must have**
- You are graduated from a master's degree in computer science, an engineering school or an equivalent title, or you have significant experience in computer development.
- You have a good knowledge of C++.
- You are comfortable in English, both written and spoken.
- You have a good knowledge of mathematics, especially linear algebra.

**Nice to have**
- Knowledge of rendering (DirectX 11 and 12, OpenGL, Vulkan, PBR rendering...)
- Knowledge of Unreal Engine (4 or 5)
- Knowledge of C# (WinForms or WPF)
- Knowledge of multithreaded programming
- Position Name
Lead programmer C++


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