Gameplay Programmer
il y a 6 jours
Permanent contract
Paris (75)
Position Duties
You'll be joining a dynamic and motivated GPP team of 4 where you can freely express yourself and thrive as a team
Under the supervision of the GPP Director you'll be in charge of:
- Tackle some challenging areas of the game
- Help maintain an overall structured project
- Implement tests to keep a sane environment
Your main objectives would be:
- Prototype and implement new and existing systems to meet game design intent
- Understand existing architecture, suggest and develop improvements
- Follow and improve the production pipeline
- Write documentation
In more details:
- You have shipped at least one game
- You are experienced with Unreal (at least 4 years)
- You have a solid understanding of modern C++
- You are committed to producing readable, efficient and structured code
- You are comfortable with debugging unfamiliar code
- You value unit and functional tests
- You are curious, open to others, and like teamworking
- You are as interested in getting better as helping the team getting better
- You believe in the power of stories (and games) to heal and imagine a better future.
Nice to have:
- Credited in one released game with Unreal
- Software architecture skills
- Autonomous and proactive attitude
- Experience with console development
- Strong interpersonal and communication skills, French and English both written and spoken
Additional Information
- Compensation according to profile and experience
- Health insurance (80%)
- Flextime & remote working possible
- Meal vouchers & transport subscription half paid
- Community of board game / roleplaying game players
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