Cinematic Designer
il y a 1 semaine
Company Description
Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
**Ubisoft Bordeaux**
Ubisoft Bordeaux works with passion on the biggest AAA's and aims to offer the best gaming experiences for our players. Today, our studio counts more than 400 talents from 15 different nationalities and is working on licenses such as Assassin’s Creed, Rainbow Six, Beyond Good & Evil 2, but also on mobile games, as well as exciting technologies with Harbour team, our Ubisoft's online service group, the Streaming team and with La Forge which seeks to validate the value of technological innovations.
**Job Description**:
Ubisoft Bordeaux studio is looking for a Cinematic Designer to join the production team to work on the new Assassin's Creed game. As part of the Real team, you will be responsible for the integration of the scripted events and the cinematics into the engine throughout the production, in collaboration with animation, programming, level design and level art teams.
As such, your missions will be the following:
- Create narrative moments, including in-game dialogue scenes by working on the rhythm, the cameras and the characters animation
- Establish the list of assets that other departments need for each scripted/cinematic event.
- Organize and coordinate the resolution of technical problems on the assigned topics
- Initiate and participate in knowledge sharing, problem solving, and technology watch
- Optimize processes and pipeline on the anmations integrations in the engine
- Document the pipeline and animation systems for internal knowledge sharing
- Propose creative ideas and solutions to improve the efficiency of the integration pipeline
**Qualifications**:
- Previous experience in the video game industry
- Good filming and directing sense
- Good knowledge of engine constraints and programming basics
- The understanding of scripting languages is a plus
- Experience with character and camera animation on 3D software is a plus
- Experience in video editing and editing is an asset for this position
- You are regularly monitoring processes and new technologies in the video game sector
Additional Information
**Process**:
- Phone Interview
- Interview with our internal teams
- Final interview with the project manager
- At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences, we _value diversity at our company and do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, age or disability status. All personal informations will be treated as confidential according to the Employment Equity act._
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