Lead Asset Artist
il y a 1 jour
**Company Description**
The Mill is a global creative partner for agencies, production companies and brands, working across all media channels and platforms.
We are trusted specialists in visual effects, creative technologies, and content production. Our projects include the creation of digital products and virtual experiences, as well as world class visual effects and video production.
We are a vibrant network of talented artists, producers, directors, and creative technologists from multinational backgrounds. We nurture innovation, flexibility, and diverse ideas across our studios in London, New York, Los Angeles, Paris, Shanghai, Seoul and India. We are all united by one single ambition: To create extraordinary and memorable work that captivates and excites audiences.
We are The Mill. We create the extraordinary.
**Job Description** The Role**
The main responsibilities of the Asset Lead revolve around organizing, planning, and overseeing the execution of all CG assets for Game Cinematic and Commercial projects. In addition to working hands-on, you will oversee and participate in the construction of props, vehicles, stylized characters, creatures, photoreal humans, FACS blendshapes, and, at times, environmental work. You will be tasked with working on hero assets like characters/creatures while providing supervision. Your portfolio must showcase exceptional artistic skill. Collaborating closely with teams in Los Angeles, Europe, and India is essential, with a special emphasis on leveraging Time Zone overlap to initiate and oversee work in India. A continual drive for increased artistic and technical quality/expertise within a collaborative team is highly valued and encouraged.
The assets department is responsible for most asset work, from initial model creation/ingestion through texturing, lookdev, and assisting rigging. The Asset Lead possesses expertise in best practices and techniques for generating clean and efficient geometry for various target outputs (e.g., rigging, simulation, photorealistic rendering, as well as real-time game engines). Collaborating with Assets Supervisors, CG Supervisors, VFX Supervisors, and Heads of the CG Department (HODs), the Asset Lead ensures that assets are created properly within the studio pipeline and meet the specific needs of projects and clients. Continued collaboration with other department supervisors on workflows and pipeline is also expected.
Experience with real-time engines is highly desirable, particularly in Unreal Engine, Unity, and Frostbite.
**Details**
**Local Report**:LA Head(s) of CG
**Works With**:Directors, Creative Directors, CG Supervisors, VFX Supervisors, and HODs, Producers, and Coordinators
**Responsibilities**:
- Create and supervise high quality models, UVs, sculpts, retopology, blendshapes, textures and lookdev
- On the box Hero Character and Creature modeling, along hard surface models
- Exceptional understanding of Facial Modeling and FACS blendshapes
- Work efficiently and navigate a fast-paced environment
- Work with the rigging department to ensure that the animators have what they need in the rigs
- Participate in meetings with the LA / India Assets teams whenever necessary
- Collaborate with Directors, Creative Directors, CG Supervisors, VFX Supervisors, and HODs to ensure that all work being delivered meets high level expectations and specific project needs.
**Qualifications**
- 8+ year experience working in high quality asset creation (modeling, sculpting, uvs, texturing on hero assets from hard surface to characters)
- 3+ year experience leading or supervising
- Must be a proactive and self-driven creative problem solver
- Proficient in Maya, Zbrush, Mari, Substance Painter
- The ability to texture in Substance Painter and/or Mari
- Ability to work within a new pipeline and continually look for ways to improve it
- Understanding of Facial Modeling, FACS blendshapes, and Facial Rigging
- Knowledge of MEL and/or Python for scripting and tool development is a plus, but not required
**Additional Information**
Please click here to review our privacy notices for job applicants.
**TECHNICOLOR IS AN EQUAL OPPORTUNITY EMPLOYER**
Technicolor complies and prohibits against discrimination on the basis of race, religion, creed, color, national origin, ancestry, medical condition (including genetic characteristics), mental and/or physical disability or handicap, marital status, sex, age, veteran status, citizenship status, sexual orientation, gender identity, political party preference, political belief, socioeconomic status, familial status, registered domestic partner status, military service, pregnancy, childbirth and related medical conditions and any other characteristic or activity protected by federal, state/provincial or local law.
-
Vegetation Artist
il y a 1 semaine
Paris, France Kylotonn Games Temps pleinDans le cadre du développement de son jeu Test Drive Unlimited Solar Crown, Kylotonn recherche un(e) Vegetation Artist. Votre rôle sera de créer, développer et maintenir toute la végétation du jeu en respectant les contraintes artistiques et techniques préétablies. Sous la responsabilité du Lead Art, vous serez en charge de: - Créer de la...
-
Vegetation Artist
il y a 1 semaine
Paris, France Kylotonn Temps pleinParis (75) Position Duties Dans le cadre du développement de son jeu Test Drive Unlimited Solar Crown, Kylotonn recherche un(e) Vegetation Artist. Votre rôle sera de créer, développer et maintenir toute la végétation du jeu en respectant les contraintes artistiques et techniques préétablies. Sous la responsabilité du Lead Art, vous serez en...
-
UI Artist
il y a 1 semaine
Paris, France Kylotonn Temps pleinPermanent contract Paris (75) Position Duties Dans le cadre du développement de nos jeux de racing, nous recherchons un-e UI Artist. Sous la responsabilité de la Lead UI Artist, vous aurez les missions suivantes: - La réalisation de maquettes UI en suivant une charte graphique préalablement établie - La création de ressources graphiques dans le...
-
Vegetation Artist
il y a 4 jours
Paris, France QUANTIC DREAM Temps pleinDans le cadre du développement de son ambitieux et prochain jeu « Star Wars : Eclipse », QUANTIC DREAM recrute un(e) spécialiste de la végétation. Vous intégrerez une équipe dynamique et passionnée, en ayant l'opportunité de travailler sur un projet ambitieux et innovant. Sous la responsabilité du Lead environnement 3D du projet, et en étroite...
-
2d & UI Artist
il y a 1 semaine
Paris, France Games for Citizens Temps pleinParis (75) Internship Description Vous souhaitez développer des jeux vidéo qui ont du sens ? Ikigai propose un stage de 2D & UI Artist pour participer à la réalisation des éléments graphiques de ses jeux d'enseignement d'intérêt général, sous la responsabilité du directeur artistique et de l'équipe de développement Unity. Missions Assister le...
-
Lead Video Marketing Artist
il y a 1 jour
Paris, France Ubisoft Temps plein**Description de l'entreprise** Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just...
-
Level Artist
il y a 1 semaine
Paris, France QUANTIC DREAM Temps pleinDans le cadre de son développement et, pour l’une de ses prochaines et très ambitieuses productions, QUANTIC DREAM recrute un(e) artiste spécialisé(e) dans la production des décors.Votre responsabilité sera de produire dans un premier lieu des blockings d’environnements sur base des level designs fournispar notre équipe Level Design puis finaliser...
-
Character Artist 2d
il y a 6 jours
Paris, France QUANTIC DREAM Temps pleinDans le cadre du développement de son prochain jeu Star Wars Eclipse, QUANTIC DREAM recrute un **CharacterArtist 2D - Outsourcing **dont la responsabilité sera de maintenir la cohérence artistique de nosvisuel 2D externalisés. Vous intégrerez une équipe dynamique et passionnée, en ayant l'opportunité de travailler sur un projet ambitieux et...
-
3D Artist
il y a 4 jours
Paris, France Ubisoft Temps pleinDescription de l'entreprise Les équipes d’Ubisoft comptent 20 000 personnes réparties sur plus de 40 sites à travers le monde et sont liées par une mission commune : enrichir la vie des joueurs et des joueuses par des expériences de jeu originales et mémorables. Leur énergie et leur talent ont permis de donner vie à de nombreuses franchises...
-
Lead Technical Artist
il y a 2 semaines
Paris, Île-de-France Virtuos Temps pleinDescriptionAbout the PositionVirtuos Paris is looking for an experienced Lead Technical Artist who will be responsible for art content production pipelines. In this role, you will directly manage a team of Technical Artists and VFX Artists, ensuring technical excellence, performance, and visual quality across projects.ResponsibilitiesKey Responsibilities1....