Level Artist

il y a 1 jour


Montpellier, France Ubisoft Temps plein

**Company Description**
Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Ubisoft is looking for a **Level Artist** to join the art teams for **Beyond Good and Evil 2** at its **Montpellier Production Studio**.

You will work on level art, modeling environments, and creating textures while adhering to the game's artistic direction.

Upon your arrival, you will need to understand the design documents to familiarize yourself with the environments, objectives, atmospheres, story, and style to create the levels. You will also need to get acquainted with **Voyager** (the engine on which **BGE2** is developed) before being responsible for the proper integration of elements, considering technical and gameplay constraints.

Subsequently, you will be responsible for implementing the level art. You will propose ideas and concepts that align with the established artistic direction. You will design and create the necessary architectures for the map based on the specifications (technical, artistic) and gameplay intentions.

You will be in constant contact with the environment artists working on the project. Collectively, you will support each other and ensure the coherence of the levels. You will also contribute to enriching the team’s expertise by sharing your knowledge.

You must ensure the effective use of the project management tools at your disposal.
**Qualifications**
You have at least 5 years of experience working on AAA game productions.
You are skilled in modeling and texturing optimized complex environments, while adhering to technical constraints within a given artistic direction. You are comfortable creating asset kits and possess an excellent sense of composition.

You are autonomous, organized, and have excellent interpersonal skills. You show initiative and enjoy working in a fast-paced team environment. You like to seek out and provide solutions that benefit everyone. You are able to share your ideas and develop them through collaboration with your lead and team.
You have strong artistic abilities and a good understanding of art culture. You pay attention to subtle details and have a keen sense of observation.

You are proficient in modeling with **3DS MAX** and **Blender.**

You are curious and have experience working with AI (conducting research, proposing ideas, exploring design concepts).

Feel free to share your portfolio and work with us.
**Additional Information


  • lead level artist

    il y a 2 semaines


    Montpellier, Occitanie, France BLUE TWELVE STUDIO Temps plein

    BlueTwelve Studiorecherche son/sa futur(e)LEAD LEVEL ARTIST(H/F) spécialiste Unreal Engine 5 sur Montpellier (34).Qui sommes-nous?Nous sommes un studio de développement de jeux vidéo fondé à Montpellier en 2017 par Koola & Viv, composé d'une équipe d'une vingtaine de personnes. Notre premier jeu "Stray" sorti en 2022 a reçu de nombreuses récompenses...

  • CDI Lead Level Artist H/F

    il y a 2 semaines


    Montpellier, France Blue Twelve Studio Temps plein

    L'équipe recherche son/sa futur(e) Lead Level Artist spécialiste de l'Unreal Engine 5 pour participer au développement de son nouveau jeu. Vous travaillerez en collaboration avec la direction, le pôle artistique ainsi que les autres équipes du studio. Vos missions principales seront : Produire le level art sous Unreal engine 5 en collaboration avec...

  • Level Artist

    il y a 1 jour


    Montpellier, France Ubisoft Temps plein

    **Description de l'entreprise** Les équipes d’Ubisoft sont animées par leur volonté d’enrichir la vie des joueurs avec des expériences de divertissement originales et mémorables. Elles donnent vie à des mondes, de véritables terrains de jeux où l’imagination peut s’exprimer librement, donnant naissance à des moments de surprise, de fun et...

  • Senior Level Designer

    il y a 1 semaine


    Montpellier, France Alexkong Temps plein

    €42,000 to €60,000+ a year depending on Demo Reel and experience928 ViewsPerfilAs Senior Level Designer, you will be delivering Project W’s levels and environments.Your goal is to give players outstanding exploration sensations, in a realistic semi-open 3D world.Sueldo€42,000 to €60,000+ a year depending on Demo Reel and experience– Drive the...

  • Level Designer Experimenté

    il y a 2 semaines


    Montpellier, France Resonance Interactive Temps plein

    Resonance Interactive recherche un **Level Designer expérimenté** pour réaliser les niveaux de **Bloomkeeper**, un jeu poétique et tout public qui invite les joueurs à explorer un monde vivant, doux et organique. **Missions**: Au sein de l’équipe design, vous serez responsable de la **conception, de l’équilibrage et de la cohérence globale des...

  • Lead Artist

    il y a 2 semaines


    Montpellier, France DigixArt Temps plein

    Montpellier (34) Position Duties As the Art Lead, you will work closely with the creative director to translate the artistic vision of the game into levels. What you will do ? - Manage the art team - Create a friendly working environment, ensuring a productive internal workflow to fit the project framework - Be responsible for final delivery and quality...

  • Technical Artist

    il y a 2 semaines


    Montpellier, France Digixart Temps plein

    Permanent contract Montpellier (34) Position Duties As part of our development, and for our next adventure game developed on Unreal Engine 5, we are looking for an Techinal Artist 3D to expand our team in Montpellier. Missions: - Define and adapt graphic tools for the game developed on Unreal 5 - Produce and supervise the creation, integration and...

  • Lead Artist 3D

    il y a 2 semaines


    Montpellier, France PLAION GmbH Temps plein

    Montpellier - Work experience **Lead Artist 3D**: - Founded in 2015,** DigixArt **is a video game development studio based in Montpellier, France. At the origin of the great success Road 96, the company is now part of the Embracer group, n°1 in Europe. The team has grown with the ambition to deliver meaningful and entertaining gaming experiences to a wide...

  • Senior Concept Artist

    il y a 1 semaine


    Montpellier, France Ubisoft Montpellier Temps plein

    Rejoignez Ubisoft Montpellier pour le poste de Senior Concept Artist sur un projet non annoncé. Overview Ubisoft est une référence mondiale du jeu vidéo. Nous créons des expériences originales, de Assassin’s Creed à Rainbow Six en passant par Just Dance. La diversité des points de vue fait progresser les joueurs et les équipes. Position Overview...

  • Experienced VFX Artist

    il y a 6 jours


    Montpellier, Occitanie, France Ubisoft Temps plein

    Company Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and...