Senior Level Designer

Il y a 5 mois


Lyon, France Ubisoft Temps plein

Description du poste

Sous la responsabilité du Lead Designer en charge de l’équipe, vous serez en charge d’une partie du level design et de l’intégration des éléments gameplay. Afin d’enrichir l’expérience du joueur, vous construirez et assemblerez les niveaux de jeu et du monde en collaboration avec les Level Artists.

Principales missions :

Rédiger et mettre à jour la documentation Level Design en accord avec la direction créative et le GDD Créer, mettre en œuvre et régler les niveaux du jeu en respectant les règles initialement définies Assurer la pertinence des layouts avec les systèmes existants Assurer le blocking des niveaux et réaliser des propositions simplifiées version papier Travailler en étroite collaboration avec les différents corps de métier impliqués dans le développement du jeu (artistes, game designers, narrative designers, programmeurs…) Assurer la cohérence technique des niveaux en respectant les contraintes de la production Analyser et corriger les bugs de level design

Qualifications

Une expérience solide en Level Design idéalement sur des productions de jeux AAA Bonnes connaissances des moteurs de jeu, du vocabulaire et des contraintes des autres corps de métiers Bonnes connaissances en blocking, world building et level building Excellente communication, esprit d’équipe, travail collaboratif et autonomie Des connaissances en architecture, mise en place de mondes et approche 360° sont un plus Une expérience en Mission Design est un plus Maitrise de l’anglais (écrit et oral)
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