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Game Technical Director – the Division Resurgence
Il y a 4 mois
Job Description
As a Game Technical Director for the Division Resurgence you are responsible for the course and direction for our Engine, Client, Graphics and Online Programming Teams in the context of a co-Development environment and knowledge transfer. Your main duty is to be the main technical reference of the project. In short, you are the expert. You will report to the producer of the project.
You are the first technical point of contact for the team and our partners in other studios. You regularly interact with the core team of the project to define the technical direction. You have the big picture in mind and make sure that the teams are aligned on the vision.
You will oversee the direction of the project and make it compatible with the business and production constraints; you ramp up the online infrastructure, enable the entire tool stack of the game, and be responsible for the quality excellence of the product for our players
You coach and mentor the development teams, speak for them, make sure they are all set-up for success, and grow new leads to guarantee maximum autonomy and efficiency.
What you will do:
Define the requirements and technical constraints with a view to realizing the creative vision
Help shaping and recruiting the organization of the development team
Work with Directors/Producers to align the high-level vision of the game
Define guidelines to ensure the technical realization
Contribute to the strategic development, for example recruitment, investment, portfolio, trainings, R&D etc.
Guarantee the game is delivered on time with the expected level of quality and craftsmanship on all the target platforms
Qualifications
What you bring:
You have an extensive experience in leading technical teams, and you understand the notion of Servant Leadership
You are always studying where the industry is going and what are the latest technologies and trends related to programming in video games are
You are a strategic thinker. You observe, reflect and challenge the status quo. You do not wonder what the future holds, you define it
You are comfortable with a risk-taking approach in a very complex context where you do not control every aspect and every detail
You are ambitious and strive for the highest quality. You know how to bring a team there in a considerate manner but know when and how to be stricter
Required qualifications
Experience in producing AAA console, PC or mobile titles, with a lead, senior or TD responsibility
You have already shipped several of those games
Strong experience with Unreal Engine
Strong C/C++ knowledge: performance analysis, optimization, and debugging skills.
Experience with several programming aspects of game development: gameplay, AI, engine, rendering, tools, online, audio, physique
Comprehensive understanding of mobile, memory systems, and cross-platform game development best practices.
Experience with technical design documentation
Excellent English communication skills
Desired qualifications
Familiar with the mobile industry and/or the free to play industry
Familiarity with current and next generation mobile SDKs and store fronts
Expertise in Rendering, Mathematics, Physics, AI
Shipped a multiplayer game.
Understanding of other related domains: Game design, art, animation, production
Chinese and/or French