Technical Artist

il y a 3 jours


Paris, Ile-de-France PowerUp Talent Temps plein

Our client is a French video game company based in Paris. They are currently working on their first major project, a cross-platform large-scale multiplayer game set in a rich universe.

They are looking for a Technical Artist who loves both art and programming to join their Online and Gameplay teams.

You'll have a pivotal role in solving advanced problems and improving the game on various fronts, from shaders and basic modeling to tools and design.


Skills and Knowledge:

  • Basic 3D Art (Modeling, UVs, VertexColor, Basic Rigging)
  • Game asset creation pipeline
  • Material creation in Unreal Engine (surface, decals, post-process)
  • Shader programming (HLSL) and optimization
  • Math skills for shader programming
  • Animation Blueprints
  • Basics of Blueprint programming and tools programming (Python scripting in a 3D DCC)
  • Unreal Engine asset integration
  • Experience with large 3D game development


Bonus Skills:

  • Blender usage
  • Drawing skills
  • Experience with other engines (Unity, In-House)
  • Knowledge of low-level programming languages (C++, C, Rust)
  • Familiarity with online programming concepts
  • Basic Newtonian mechanics understanding
  • UI/UX sense


Why Join Them?

Shape a unique universe and contribute to memorable moments for players. This is your chance to be part of a new adventure from the ground up.


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