Senior Unreal Networking Architect
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Gameloft is seeking a networking engineer to design and implement the network architecture for a networked game in Unreal Engine. You will work directly with Game Programmers to define the networking strategy across the team and help shape multiplayer foundations from preproduction.
You will set performance targets, ensure TRC certification readiness, and implement CI for network tests. Strong English and French are required, with hands-on experience in console networking and profiling tools.