Technical Animation Director

il y a 2 semaines


Cergy, France Virtuos France Temps plein

Permanent contract

Cergy (95)

Position Duties

For on-going and unannounced projects, we are looking for a Technical Animation Director motivated by versatile and various large-scale gameplay projects on PC, Xbox Series and PlayStation 5 to establish guidance and strategy for our team of talented technical animators.

By joining teams of passionate people, the first mission will be to define a new cutting-edge architecture for a real-time control rig of an ambitious Unreal Engine 5 project fitting the upcoming quality standard expected at release time in the coming years.

**Responsibilities**:

- Establish strategy and staffing plan of technical animators for the project where they are required ;
- Analyze animators needs in order to streamline their tool chain from production step until runtime ;
- Conduct the technical animation strategy in accordance with the Technical Director, Animation Director and Producer of each project ;
- Manage the technical animators through the various projects where they are assigned to ;
- Evaluate the risks and their implications in production and propose appropriate mitigation plans ;
- Advise daily the technical animator team on the best choice to proceed in order to reach the projects targets and to maximize the production safety ;
- Make sure the working processes are applied in a compliant way ;
- When needed, be part of the development, especially to implement the most critical features ;
- Collaborate with other team members and other development, art or production teams, whatever local or remote ;
- Make propositions to improve existing functionalities, for the sake of the final quality of the game ;
- Make sure the provided work result fit the expected quality and is delivered on time ;
- When necessary, write a technical document explaining the developed or studied system.
- Make sure the technical animator team deliver a clean, clearly commented and structured script, in respect of the suitable conditions of performance and reliability ;
- Report to the Studio Technical Director and provide with necessary information about technical animation on the assigned projects.

Must have qualifications
- Clear understanding of the programming languages, especially C++ and OOP logic ;
- Familiar with modern game engine architectures ;
- Familiar with Unreal Engine and the technical animation features within ;
- Good understanding of the code impact on performance and memory utilization ;
- Autonomous, efficient and proactive attitude ;
- Strong interpersonal and communication skills, French and English both written and spoken.

Nice to have qualifications
- Familiar with Unreal Engine 5 and Control Rig ;
- Comfortable in optimization field ;
- C++ programmer background ;
- Software Engineering skills ;
- Credited in one released game at least.

Additional Information

Position

Permanent contract located at Cergy, France. Partial work from home possible.

What we offer
- Open and collaborative employee culture ;
- Team buildings and company activities ;
- Healthcare plan ;
- Work from home possible ;
- Oversee work opportunities ;
- Located in a green campus near RER ;
- Meal allowance ;
- Videogames and board-games library ;
- Complimentary drinks ;
- And more...


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