3D Texture Specialist

il y a 3 semaines


Annecy, Auvergne-Rhône-Alpes, France Ubisoft Temps plein
Job Overview

As a key contributor under the guidance of the Lead Props Artist, you will play a vital role in bringing an engaging world to life by crafting and applying textures that enhance the visual depth and realism of the environment.

Key Responsibilities

  • Develop high-quality, lifelike textures and materials for various game environments, ensuring alignment with the artistic direction of the project.
  • Create and manage a comprehensive library of reusable materials, including tileable textures, decals, trim sheets, and atlases.
  • Collaborate closely with the Level Art and Props Art teams to produce textures that meet their specific artistic needs.
  • Work alongside the Art Director and Concept Art team to ensure a cohesive texture style and quality throughout the project.
  • Partner with the Technical Art team to guarantee effective texture implementation that meets all technical specifications.
  • Optimize textures for performance while maintaining visual integrity, ensuring they operate efficiently within the game engine.
  • Diagnose and resolve texture-related challenges within the game engine, providing a seamless and visually captivating experience for players.
  • Share expertise and best practices with team members, offering mentorship and creating documentation to support your methodologies.
Qualifications

You possess demonstrated industry experience as a Texture Artist in the gaming sector, focusing on high-quality textures and materials for immersive environments.

Expertise in crafting procedural materials using Substance Designer or similar applications, along with a thorough understanding of PBR (Physically Based Rendering) workflows.

Proficient in industry-standard software such as Adobe Photoshop, Substance Painter, Zbrush, and familiar with 3D modeling software like Maya, 3ds Max, or Blender.

Strong grasp of color theory, lighting, and their influence on texture creation within a 3D space, coupled with a solid foundation in shaders.

Excellent communication abilities and a proactive mindset, with the capacity to effectively grasp project requirements and collaborate smoothly with diverse teams.

Detail-oriented with a passion for crafting visually stunning game environments.

We kindly request candidates to submit a portfolio or relevant work showcasing realistic, high-quality textures and materials for environments.

Additional Information

Ubisoft's global team of 19,000 members, spanning over 30 countries, is united by a shared mission to enrich players' lives through original and memorable gaming experiences. Their dedication and talent have brought to life numerous acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more.

Ubisoft is an equal opportunity employer that values diverse backgrounds and perspectives, believing they are essential to creating worlds where both players and teams can thrive and express themselves. If you are enthusiastic about tackling game-changing challenges, cutting-edge technologies, and pushing the boundaries of entertainment, we welcome you to explore opportunities with us.

Ubisoft is committed to fostering an inclusive work environment that reflects the diversity of our player community. Qualified applicants will be considered for employment without regard to race, ethnicity, religion, gender, sexual orientation, age, or disability status.

All information will be treated as confidential in accordance with the Employment Equity Act.

Explore our guide to assist you with your application and learn about our initiatives to promote diversity and inclusion.


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