Lead Writer
il y a 1 semaine
Company Description
Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
**Ubisoft Bordeaux**
Founded in September 2017, Ubisoft Bordeaux works with passion on the biggest AAAA’s game in order to offer the best gaming experiences to our players. Today, the studio has more than 400 talents, from 15 different nationalities, who work on licenses such as Assassin's Creed, Beyond Good & Evil 2, plus other unannounced free-to-play games. We are also working on exciting technologies with the Anvil team, Online services teams and with La Forge who seek to validate the value of technological innovations.
**Job Description**:
Working closely with the Narrative, Creative and Content Directors of a new AAA project, you will be responsible for writing dialogues, scenes, story treatments and text.
With strong **writing** and **management** skills, you will also contribute to organize the production of the narrative content for a team of writers, distribute the tasks and communicate with other teams across several studios.
As such, in collaboration with the Narrative and/or Creative Director, your main missions will be to:
- Ensure the structural quality of the story as well as the general quality of writing,
- Make the narrative material accessible to the teams that require it (writers, narrative designers, quest designers,...),
- Set up a writing schedule with the designated Associate Producer, and allocate the tasks between the writers effectively,
- Read and validate the writers’ work, and make revisions when necessary,
- Make sure that the writing deadlines are met,
- Collaborate effectively with other teams (quest designers, audio, level designers, artists, game designers ) and update the tools and documentation for narrative content
- Be able to give an organizational response to emergencies of rewriting or changing mission or game structure.
**Qualifications**:
- Strong **writing **experience, especially in video games,
- **First hands-on team management** experience,
- Previous experience in managing a writers’ room is highly appreciated,
- **Native English speaker**,
- Good understanding of the production of a AAA video game,
- Previous experience of **writing for open worlds** is appreciated,
- Previous experience in **narrative design or game design** is highly appreciated,
- Ability to work in an Agile and iterative work environment, and to show reactivity and flexibility,
- Good time-management and communication skills,
**Please provide us with some writing samples (dialogues extracts, character sheets,)**
Additional Information
**Process**:
- Phone Interview
- Interview(s) with our internal teams
- Final interview with the project manager
- At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences, we _value diversity at our company and do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, age or disability status. All personal informations will be treated as confidential according to the Employment Equity act._
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