Senior Engine Programmer

Il y a 6 heures

Paris, Paris, France Novaquark Télétravail Temps plein 65 000 € - 85 000 € Contrat

Role Summary

We are looking for a Senior Engine Programmer to join our Engine team and design, develop, and enhance the core systems supporting a AAA production. As a key technical contributor, you will collaborate closely with designers, artists, and other engineers to build robust & scalable systems and tools that empower the development team and ensure the game meets the highest quality standards.

Core Mandate (3 main missions)

  • As part of the Unreal team within the Engine division of the studio, you will design and implement engine-level systems, mostly performance related, on which gameplay programmers and artists will rely.

  • You will investigate Unreal Engine 5 systems in detail to be able to provide advice, rules and systems to other teams in order to get the most out of the engine in terms of workflow, maintenance and performance.

  • You will own some of the systems and be involved in the various stages of development: from the initial architecture stage to development planning, implementation, integration, delivery and support.

Responsibilities

  • Design and implement core gameplay and engine systems and frameworks in Unreal Engine to support multiple teams and disciplines.

  • Collaborate across departments (Tech, Design, Level Design, Art, etc.) to identify needs, propose solutions, and ensure smooth integration of gameplay and engine features.

  • Improve and maintain existing tools, systems, and pipelines to optimize production workflows and performance.

  • Mentor and support less-experienced programmers within a team of 3–4 developers, fostering a culture of technical excellence and collaboration.

  • Contribute to technical planning, including architecture design, task estimation, and code reviews.

  • Debug, profile, and optimize gameplay and engine systems to meet performance and memory requirements on target platforms.

Success Criteria (What are we expecting from this person in the next months)

  • Design, implement and own at least one engine level system

  • Suggest solutions for each found performance bottleneck

  • Find the origin of bugs and crashes that manifest in the engine code

Key information