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Technical Cinematic Designer

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Bordeaux, France Ubisoft Temps plein

Job Description

Ubisoft Bordeaux is looking for a Technical Cinematic Designer for our Realization team (Cinematic design and Cinematic Animation) for our next project, unannounced yet. 

RESPONSBILITIES: 

Help technically to deliver qualitative Narrative moment Create and define pipelines for the creation of realization content and transitions to/from gameplay  Monitor technical implementation for all matters relating to realization topics (dialogues, scripted events, etc.)  Create and maintain best practice documentation for the tools and processes you manage  Review content submitted by teams and provide feedback where appropriate  Communicate with other TD (Quest, animation etc) 

Qualifications

Curiosity and drive to understand how things work  Interest in Cinematic Design Solid analytical and problem-solving skills  Ability to clearly express and present ideas  Experience with 3D engines (such as Unity, Unreal, CryEngine etc) 

Bonus : 

Knowledge of visual scripting or coding in at least one language (C++ and/or Python)  You have an artistic sensibility and an interest in nimation/Camera transition