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Animation Technical Specialist
Il y a 3 mois
Position Overview
We are seeking an Animation Technical Specialist to become a vital member of the Technical Animation division, contributing to the development of the Assassin's Creed Shadows project.
Key Responsibilities:
- Collaborate closely with the animation department to establish, develop, and uphold animation workflows.
- Implement, design, and modify state machines and blend trees (blueprints).
- Offer technical assistance to the tools, engine, and animation teams.
- Engage and cooperate with various teams (Art, Design, Code) to achieve objectives aligned with production timelines and development requirements.
- Take initiative in recognizing challenges and devising effective solutions.
- Document technical processes and share knowledge as necessary.
- Work with other departments to enhance animation systems, ensuring optimal animations while adhering to technical limitations.
Required Qualifications:
- Possess a technical background with a keen interest in the artistic side of animation.
- Experience with State Machines/Blueprints or comparable Animation systems (Unreal, Unity, or proprietary).
- Strong technical proficiency in major 3D software; familiarity with MotionBuilder is advantageous.
- Capability to produce technical documentation.
- Excellent verbal and written communication skills in both French and English.
- Demonstrate adaptability, approachability, and a positive attitude in the workplace.
- Understanding of geometric and numerical algorithms.
- Proficient in Python and C# (ability to read and comprehend source code).
- A genuine enthusiasm for video game development.
Preferred Qualifications:
- Knowledge of C++.
- Experience in creating custom tools and scripts to enhance productivity and efficiency for the animation team.
We recognize that skills and competencies can manifest in various forms and through diverse experiences, which is why we encourage all qualified individuals to consider this opportunity.