Character Animation Engineer

il y a 3 semaines


Lyon, Auvergne-Rhône-Alpes, France Arkane Studios Temps plein
About the Role

As a Technical Animator at Arkane Studios, you will be responsible for bringing our game worlds to life with cutting-edge animation techniques.

Key Responsibilities
  • Collaborate with the game design team to understand the technical constraints of the game engine and hardware.
  • Define and implement technical solutions for character and animated object constraints.
  • Integrate resources into the engine, ensuring compliance with constraints and performance monitoring.
  • Create advanced character rigs and skinning for characters, creatures, and props.
  • Develop and support tools to improve the rigging and animation pipeline, tailored to project needs.
  • Provide technical support to artistic teams to resolve animation-related issues.
  • Implement character ragdolls and cloth physics.
  • Share knowledge on the latest technological advancements with other technical artists in the studio.
Requirements
  • Deep understanding of Maya and Python.
  • Exceptional rigging and deformation skills, including body and facial animation.
  • Strong oral and written communication skills.
  • Demonstrate team spirit, autonomy, and organization.
  • Balance aesthetic, usability, and technical complexity.
  • Experience with MotionBuilder is a plus.
About Us

Arkane Studios is a renowned game development studio known for creating immersive and action-packed games. We value diversity, equity, and inclusion in everything we do, fostering a culture of respect, inclusion, and fair treatment. Our diverse team fuels our innovation, inspiring us to create game worlds that connect with the global community of players we serve.


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