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Lead Animation Technical Specialist

Il y a 2 mois


Annecy, Auvergne-Rhône-Alpes, France Ubisoft Temps plein

Position Overview

Reporting directly to the Technical Director of the brand, you will play a crucial role in defining, preparing, and adapting the tools utilized during the production phase in the realm of Animation, particularly focusing on the animation graph.

Key Responsibilities:

  • Establish and enhance the projects and improvements within the existing pipeline, including Cinematics, Ingame Animation, Motion Capture, Ragdoll, Facial Animation, and Rigging.
  • Identify or develop optimal tools and methodologies to streamline and enhance the workflow of Animators.
  • Refine the animation graph and its underlying architecture for better performance.
  • Provide daily support to the animation team, addressing their technical challenges and assisting in decision-making to optimize ingame animation graphs.
  • Serve as the technical authority ensuring adherence to constraints established in collaboration with other departments, focusing on memory usage, FPS, and compatibility across various consoles.
  • Create tools, methodologies, training materials, processes, and documentation regarding engine constraints for future reference.
  • Act as a liaison between the animation team and the Technical and Artistic Innovation teams, driving the pursuit of high-quality programming standards.
  • Regularly communicate technical constraints to the animation team to ensure clarity and understanding.
  • Be the primary technical contact for any issues related to animations.
  • Undertake additional related responsibilities as required.

Required Qualifications:

  • Extensive experience as an Animation Technical Director, preferably within the video game sector.
  • Strong understanding of real-time animation systems and video game pipeline development.
  • Proficient in Motion Builder and/or Maya, with additional expertise in Motion Capture for both Body and Facial animations.
  • Solid knowledge of Python programming.
  • Familiarity with other Digital Content Creation tools such as Maya, 3DS Max, or Blender.
  • Proven ability to collaborate effectively within a team and tackle challenges head-on.
  • Proficiency in English is essential for fulfilling your responsibilities (French language skills are an advantage).
  • Knowledge in Rigging and Ragdoll systems (Havok) is considered a plus.